2022-07-29 Livestream
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Livestream, July 29, 2022. Read the transcript.
Referenced by
- Talk:2022-07-29 Livestream
- Active blocking
- Adaptive content
- Addons
- Affiliations
- Alliances
- Alpha-1
- Alpha-1 castle sieges
- Alpha-1 testing
- Alpha-2
- Animal husbandry
- Animal husbandry mounts
- Architecture
- Artificial intelligence
- Ashes of Creation
- Backpacks
- Betas
- Bosses
- Bounty hunter maps
- Bounty hunters
- Breeding mechanics
- Buildings
- File:CLIPLivestream-2022-07-29-19:00.mp4
- File:CLIPLivestream-2022-07-29-26:04.mp4
- Caravan PvP
- Caravan skins
- Caravan types
- Caravans
- Caravanserai
- Castle nodes
- Castle sieges
- Character
- Character appearance
- Character creator
- Character sheet
- Chests
- Cities
- Citizenship
- Cloaks
- Combat
- Combat pets
- Combat revamp
- Constructibles
- Corruption
- Crafting
- Crafting mechanics
- Crafting stations
- Crates
- Dragons
- Ducks
- Economy
- Emanuel Gonzalez
- Emblems
- Encampment
- Encounters
- End game
- Environments
- Evasion
- Events
- Expedition
- Experience
- Factions
- Flags
- Frigates
- Galleons
- Game difficulty
- Game masters
- Gameplay
- Genetics
- Group dynamics
- Gryphons
- Guild alliances
- Guild benefits
- Guild castles
- Guild formation
- Guild halls
- Guild leaders
- Guild members
- Guild wars
- Guilds
- Guise of the Negotiator
- Harbors
- Horses
- Housing decorations
- Hunting
- Hunting grounds
- Hybrid combat
- Instancing
- Inventory
- Kaivek
- Kickstarter
- Landform tool
- Level cap
- Leveling
- Lightfoot Leveret
- Lore
- Mayoral caravans
- Mayors
- Metropolis
- Mobility
- Mobs
- Monster coins
- Mount abilities
- Mount barding
- Mounted combat
- Mounts
- Mules
- NDA
- NPC guards
- NPCs
- Naming buildings
- Naming ships
- Naval
- Node advancement
- Node attacks
- Node buildings
- Node footprint
- Node governments
- Node layout and style
- Node leadership powers
- Node progression
- Node stages
- Nodes
- Ochre Legion Dragon
- Open-world PvP
- Open world battlegrounds
- Orc appearance
- Paintings
- Patron guilds
- Payment model
- Persistent alpha
- Personal caravans
- Personal vessels
- Pets
- Player corruption
- Player death
- Player flagging
- Player housing
- Player movement
- Player to player trading
- Procedural generation
- Progression
- Publishers
- PvE
- PvP
- Quests
- Races
- Racial appearance
- Racial influences
- Raids
- Release schedule
- Religions
- Removing corruption
- Ren'Kai
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- Safe zones
- Sand Momma
- Server wipes
- Shaded Duckling
- Ship building
- Ship classes
- Ships
- Sieges
- Social organizations
- Stables
- Storage
- Summoning ships
- Testing phases
- The fall
- Time to kill
- Towns
- Tulnar
- Tulnar appearance
- Underrealm
- Unique node buildings
- Unreal Engine 5
- User interface
- Villages
- Warehouses
- Weapon weights
- Wilderness
- World bosses
- Zones and progression