Mules

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Moonstrider Mule mount color schemes.

Mules are mounts that assist in the transport of goods, resources, and gatherables to increase a player's carrying capacity.[1] Mules transport goods on a much smaller scale than the caravan system.[2]

Breeding

Many species of mules will be breedable.[3]

  • There will be smaller mules.[4]

Carrying capacity

Personal inventory space (weight limit) is tied to a backpack. Caravans and Mules are intended to be the primary mode of transportation of goods.[5]

  • Mules can carry roughly 10 times more than backpacks. Caravans can carry roughly 10 times more than mules.[6]
  • Caravans will have carrying capacity limits and customizable stats, such as defensive points, speed and number of hired NPC guards.[7]

Items dropped on player death

We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt.[9]Steven Sharif

  • A non-combatant (green player) who dies suffers normal penalties, which include:[10]
  • A combatant (purple player) who dies suffers these same penalties, but at half the rate of a non-combatant.[10]
  • A corrupt (red player) suffers penalties at three or four times the rate of a non-combatant, and has a chance to drop any carried/equipped items based on their current corruption score. This includes:[10]
    • Dropping weapons and gear.[13]
    • These dropped items may be looted by other players.[14]
    • Corrupt players respawn at random locations in the vicinity of their death, not at regular spawn points.[15]
  • Death penalties do not differ between PvP and PvE, but this is subject to change.[16]
  • Death by drowning is possible.[17]

List of mules

See also

References