Freeholds
Freeholds are sizable player housing plots that can be situated within the Zone of influence (ZOI) of a Village (stage 3 node) or higher.[3]
- Freeholds are limited to one per account.[4]
- Freeholds are approximately half an acre in size. Expansions and upgrades are available as node progression allows.[5]
The freehold system interacts with multiple other systems in-game.[6]
Contents
Freehold placement
Freeholds may be placed anywhere within the ZOI of a stage 3 node (or higher) so long as they are not in close proximity to any of the following:[7]
- Pathing routes (Roadways).[7]
- Dungeons and other points of interest.[7][8]
- Spawn areas.[7]
- Other freehold plots.[7]
- Hard terrain features, such as mountainsides or cliffs.[9]
Freehold plots will require a certificate from the parent node in order to place the plot.[10]
The more advanced a node is, the more freeholds can be built within its ZOI.[3]
Collections of freeholds placed together are considered part of their parent node and do not become a separate node, other than via roleplay.[11]
Freehold buildings
Freehold buildings can be placed on a freehold plot.[3][13]
Buildings will require blueprints and materials.[10]
Players are not locked into any particular race for freehold blueprints.[14]
Players need to manage how items and buildings are arranged on their freehold to maximize adjacency bonuses.[5]
Depending on where your place you're freehold, you're gonna have different environmental tiles available to you and those will kind of enable or buff existing structures that you place in your Freehold... I don't know that we would put like fish farming just for a freehold that's on a river. What we would probably do is give you a buff to fishing in that area. That kind of a thing. So there'll be more buffs for existing things rather than necessarily a special buildings just for that area. But again we're not fully baked in on that system yet, so it's very possible though we end up going down that direction.[15] – Jeffrey Bard
Naming buildings
Ships and Buildings will be able to be named. The custom name will appear as floating text when it is targeted.[16]
Freehold professions
- Animal husbandry.[17]
- Crafting stations can be located on freeholds or within nodes.[18]
- Farming.[17]
- Player-owned Taverns on freehold plots.[19]
Freehold progression
Freehold buildings are able to be levelled up based on the length of time and productivity of the freehold.[20]
- Freehold progression unlocks new bonuses, abilities and capabilities.[20]
We want there to be progression in many systems and part of the freehold progression is that when you establish these base buildings the longer and more productive you are and exist with that freehold, the more opportunity those buildings will have to both level up: offering new bonuses, new abilities, new capabilities; and just surviving in this world is a feat in and of itself, so it's rewarded by allowing progression with those things.[20] – Steven Sharif
Business chains
There's no reason why you couldn't license your name to somebody else who also has a freehold and who also has an Inn and work together.[21] – Jeffrey Bard
Taverns
Taverns provide tiered services.[19]
- Quests that might only be gathered from the player-owned taverns.
- Meals that grant buffs for a period of time after a player leaves.
- Recipes that could potentially be sold to cooking professions, that may only be obtained from a player-owned business in a certain area.
The longer the tavern is in business and the more patrons served, the faster the tavern will level up.[19]
Freehold farms
Freehold expansions and upgrades are available as node progression allows. Some of these improvements affects the size of plots available for crop planting.[5]
Artisan freehold features are also affected by adjacent terrain features. For example: building next to a river provides a nearby source of clean freshwater, and will have a positive effect on crops.[23]
Underrealm freeholds
Resources will be different in the Underrealm.[17]
- This will affect Farming and Animal husbandry professions.
- Since players may only have one Freehold, they must choose their Artisan specializations accordingly if they wish to place it in the Underrealm.
Freehold skins
Themed freehold skins were offered as Kickstarter and Summer crowdfunding rewards and are sold through the cosmetic store.[24][25]
Freehold benefits
Freehold benefits include:
- Because freeholds are built within a Node’s ZOI, they grant citizenship.[3]
- Freeholds allow the owner to sell consumables that are only purchasable for specific buildings.[26]
- A player may store items in their freehold.[27]
Freehold security
Players will be able to lock a freehold.[28]
- Freeholds will have access lists.
- Co-ownership is planned but may not initially be in the game.
Players cannot steal from a Freehold under normal circumstances.[30]
Players cannot be killed by other players while inside (the footprint of)[31] their freehold.[32]
- NPC guards that permanently exist on a freehold are not a planned feature.[32]
- Guards may be available for hire to defend freeholds after a successful node siege.[33]
- Q: We were discussing in chat earlier about freeholds and whether or not a person would be safe in their home or within the entirety of their freehold from getting player killed?
- A: I think our initial testing is going to revolve around the footprint of their freehold and then we'll take into consideration the metrics gleaned from that testing.[31] – Steven Sharif
Players may grant shared access to certain freehold services to a limited number of other players, such as access to their processing centers.[34]
Freehold destructibility
Freeholds may be attacked for a period of time (one or two hours) following a successful siege against its parent node.[33]
- Players and their allies may defend their freehold for this period of time.
- Structures and guards may be obtained to defend freeholds during this period.
After a period of open combat following a successful node siege, if a freehold does not reside within the ZOI of a stage three (Village) node or above, it will be destroyed.[35]
Player housing designs and decorations are retained and can be placed again later if the housing is destroyed during a node siege.[36][37]
- Certificates will track major milestones (such as Furnaces and Homesteads, for example).
Housing types
Player housing | Type.[3] | Availability.[3] | Limit.[4] |
---|---|---|---|
Apartments | Instanced. | Town stage and higher. | One per server. |
Freeholds | Open world. | Village stage and higher. | One per account. |
Static housing | In-node. | Village stage and higher. | One per server. |
Real estate
Players buy the deeds for housing from the node itself.[38] Players can also buy and sell properties from other players.[3]
- In-node housing will be at a premium, and is expected to be hotly contested.
- The more apartments that have been purchased in a node, the higher the price scales.[39]
See also
References
- ↑ Video, 25 May 2017 (0:02).
- ↑ Livestream, 5 May 2017 (31:51).
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Node series part II – the Metropolis.
- ↑ 4.0 4.1 Interview, 11 May 2018 (50:47).
- ↑ 5.0 5.1 5.2 Livestream, 16 October 2017 (56:42).
- ↑ Livestream, 16 October 2017 (56:38).
- ↑ 7.0 7.1 7.2 7.3 7.4 Livestream, 19 May 2017 (32:23).
- ↑ Livestream, 9 May 2018 (40:24).
- ↑
- ↑ 10.0 10.1
- ↑ Livestream, 26 May 2017 (34:21).
- ↑ Ashes of Creation Store: Velkor's Eye.
- ↑ Livestream, 24 May 2017 (9:58).
- ↑ Livestream, 26 May 2017 (44:11).
- ↑ Livestream, 6 December 2018 (44:14).
- ↑ Livestream, 31 October 2018 (46:18).
- ↑ 17.0 17.1 17.2 Livestream, 1 June 2017 (24:30).
- ↑ Livestream, 12 May 2017 (1:00:18).
- ↑ 19.0 19.1 19.2 Podcast, 23 April 2018 (29:56).
- ↑ 20.0 20.1 20.2 Podcast, 11 May 2018 (48:29).
- ↑ Livestream, 26 May 2017 (50:00).
- ↑ Livestream, 5 May 2017 (32:44).
- ↑ Livestream, 5 May 2017 (15:47).
- ↑
- ↑
- ↑
- ↑ Livestream, 19 May 2017 (54:01).
- ↑ Livestream, 19 May 2017 (26:40).
- ↑ Livestream, 9 February 2018 (51:57).
- ↑ Livestream, 17 May 2017 (1:03:23).
- ↑ 31.0 31.1 Interview, 8 August 2018 (6:44).
- ↑ 32.0 32.1 Livestream, 18 January 2018 (31:05).
- ↑ 33.0 33.1 Livestream, 19 May 2017 (28:04).
- ↑ Interview, 11 May 2018 (28:21).
- ↑ Livestream, 19 May 2017 (29:34).
- ↑ Livestream, 18 July 2017 (40:14).
- ↑ Livestream, 17 November 2017 (47:10).
- ↑ MMOGames interview, January 2017
- ↑ Livestream, 12 May 2017 (52:01).