2021-02-07 Ashen Forge - Super Sunday with guest Steven Sharif
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The Ashen Forge: Episode 46: Super Sunday with Guest Steven Sharif, 07 February 2021. Read the transcript.
Referenced by
- Active blocking
- Alpha-1
- Alpha-1 castle sieges
- Alpha-1 testing
- Alpha-2
- Alpha island
- Alts
- Animal byproducts
- Animal husbandry
- Animal husbandry mounts
- Apartment benefits
- Armor characteristics
- Artisan certification quests
- Artisan classes
- Artisan gear
- Artisan mastery
- Artisan progression
- Artisan skill tree
- Artisan supply chain
- Ashes of Creation
- Backgrounds
- Banking
- Basic attacks
- Bow skill tree
- Breeding mechanics
- Buffs
- Buildings
- Buying and selling
- Character
- Cities
- Classes
- Combat
- Combat revamp
- Control settings
- Corruption
- Crafting
- Crafting mechanics
- Crafting professions
- Crafting stations
- Crops
- Damage
- Damage types
- Death penalties
- Debuffs
- Economy
- Encampment
- Enchanting
- Evasion
- Expansions
- Expedition
- Experience debt
- Families
- Farmhands
- Farming
- Farms
- Fishery
- Foliage
- Freehold benefits
- Freehold building placement
- Freehold farms
- Freehold progression
- Freeholds
- Full loot
- Game balance
- Gatherable resources
- Gathering
- Gathering professions
- Gathering tools
- Gear
- Gear enhancements
- Gear proficiency
- Gear progression
- Gear sets
- Genetic traits
- Genetics
- Greatsword skill tree
- House plants
- Housing types
- Hunting
- Hunting grounds
- Hybrid combat
- In game chat
- Item deconstruction
- Item durability
- Item repair
- Item sinks
- Land management
- Livestock
- Loot
- Marriage
- Meta
- Metropolis
- Milestones
- Mobility
- Mount abilities
- Music
- Musical abilities
- NDA
- NPCs
- Node advancement
- Node governments
- Node progression
- Nodes
- Obtaining recipes
- Open-world PvP
- Passive skills
- Pay to win
- Payment model
- Persistent alpha
- Player corruption
- Player death
- Player flagging
- Player housing
- Player housing benefits
- Player stalls
- Playstyles
- Primary skills
- Processing
- Processing professions
- Profession NPCs
- Proficiencies
- Progression
- Publishers
- PvP
- RNG
- Races
- Racial benefits
- Racial influences
- Raids
- Recipes
- Release schedule
- Removing corruption
- Resistances
- Resources
- Respawn lore
- Rogue
- Roleplaying
- Roles
- Scholars
- Seeds
- Skill and stat dampening
- Skill points
- Skill types
- Skill upgrades
- Skills
- Static housing
- Static housing benefits
- Stats
- Status effects
- Subscription model
- Surveying
- Synergies
- Tavern communications
- Taverns
- Testing phases
- The return
- Theft
- Time to kill
- Towns
- Ultimate skill
- Unique node buildings
- User interface
- User interface commands
- Villages
- Voice communications
- Weapon classes
- Weapon combo system
- Weapon progression
- Weapon skills
- Weapons
- Wilderness