Expansions
DLC expansions (post-launch releases) are planned on a monthly, quarterly, or six-monthly basis.[1][2]
- The frequency and size of expansions will be based on the popularity and subscription base of the game.[1]
- DLC will not cost anything more than the normal subscription.[3][4]
Because of the modularity of a lot of the systems that we're working on, it's not too hard to iterate and implement new things... We're planning on going on a quarterly/ monthly cycle to continue to push out new content.[6] – Jeffrey Bard
The quarterly cycle for the big content is good for us and then, as you said, those modular components to our mechanisms in the game allow for us to introduce smaller content patches that can be seen in real time in the world.[6] – Steven Sharif
We don't intend to a wordsmith around future charge for DLC content. As a subscription model, that's part of the agreement between us as a Studio and you guys: That there will be regularly scheduled updates and chapters; and that subscription is what allows you to access that content.[4] – Steven Sharif
Subscription model

This allows us to avoid the pay to win mentality many free-to-play games employ, as well as maintain a steady flow of new content for all our players.[8]
Ashes of Creation (the MMORPG) is a subscription based game.[8]
- The monthly subscription fee is USD $14.99.[9][10]
- Certain regions will have "harmonized" subscription prices that better reflect their local economies. These regions will be segregated from other regions.[11]
- Lifetime subscriptions were granted to crowdfunding backers at the Braver of worlds level or higher.[12][13]
I think a sub cost provides both the barrier of entry to prevent, some not all, but mitigate some gold selling bots and whatnot because there's a cost associated with playing the game, but it's also not too high that it gets on the greedy side or prevents a lot of players from participating and trying the game; and then if the game is good then people will continue to subscribe and that subscription provides funding and revenue for the developers to continue a significant content creation and expansion rollout for the game.[15] – Steven Sharif
Ashes of Creation Apocalypse is free-to-play.[16][17]
There is no P2W in Apocalypse or the MMORPG![17]
Box cost
There is no upfront box cost associated with Ashes of Creation.[20]
See also
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Interview, 7 February 2021 (21:57).
- ↑ Livestream, 8 May 2017 (11:14).
- ↑
- ↑ 4.0 4.1 Livestream, 17 August 2018 (1:02:38).
- ↑ 5.0 5.1 5.2 5.3 5.4 Livestream, 26 June 2020 (1:26:54).
- ↑ 6.0 6.1 Livestream, 1 June 2017 (19:12).
- ↑ Pre-order packs
- ↑ 8.0 8.1
- ↑
- ↑ Livestream, 4 May 2018 (53:34).
- ↑ Livestream, 25 July 2020 (1:21:03).
- ↑
- ↑
- ↑
- ↑ Livestream, 25 July 2020 (1:53:46).
- ↑ 16.0 16.1 Livestream, 31 October 2018 (38:47).
- ↑ 17.0 17.1 17.2 Blog: Steam Announce And Play Test FAQ For Ashes of Creation Apocalypse
- ↑ Livestream, 1 September 2018 (1:05:10).
- ↑
- ↑