Player stalls

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Player stalls (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node.[2] Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[3]

  • Player stalls may be utilized for a period of time based on the price paid to rent the stall.[3]
  • An attendant is assigned to the stall.[3]
    • This NPC may be an "image" of the player.[4]
  • Bulletin boards that list the items available in player stalls can be accessed from anywhere in the region.[4]
    • These give the location of the stall so players can travel there and purchase the items.
  • Players are able to input required items for repair and also purchase required materials for that repair.[5]
  • Players are not be able to be attacked while occupying their player stall.[6]

Player shops

Player shop certificates may be purchased by citizens and non-citizens starting from the Metropolis stage of an Economic node.[6]

  • These certificates allow the placement of a player shop within an economic node or on a freehold.

Bulletin boards

Town center billboard within a marketplace.[8] Concept by Michael Bacon.

Bulletin boards are available within each node for the following.[9]

  • List items available in player stalls within the region.[4]
    • These give the location of the stall so players can travel there to purchase the items.
  • Encourage localized grouping.[10]
  • Enable posting of jobs.[9]

Marketplace UI

A marketplace UI lists the current items available for sale in the node like a town center billboard. This will potentially list items in other nodes in the same economic region.[11]

  • A player can't purchase directly from the marketplace UI. Instead it gives the location of player stalls where you may purchase the items.[12]

Stall features

Player stalls have a visually representative aesthetic that indicates the items for sale at that stall.[13]

  • For example: Potions, Fabric will be visually represented in a stall.

The number of stalls in a marketplace scales with the node's size.[14]

Renewal

Player stalls must be renewed regularly.[6]

  • Renewal is disabled once a Node siege is declared until the siege resolved.

Escrow system

An escrow system is planned to prevent griefing in the crafting system.[15]

We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[15]

PvP

Players are not be able to be attacked or robbed while occupying a player stall.[6]

Player stalls may not be renewed during a siege declaration.[6]

Item repair

Crafting professions

Mobile/web interface

A mobile application and web interface allows players who are not logged into the game to have authority over certain services and mechanics.[19][20] Some functionality may come post-launch.[21]

Some of it may come post-launch... but we do want people to interact with the game on their phones when they're away from the computer; and we're going to do as much as we can to make that cool.[21]Jeffrey Bard

Artwork

See also

References