- There will be one shoulder capes, full body capes and cloaks. These attach to the player's back slot.
- Players may choose to show or hide items in their back slot.
- There will be capes (cloaks) with hoods.
- None -
- An active GM staff will be monitoring user-created content. Users who upload inappropriate content will place their accounts in jeopardy.
I know previously we had spoken about not allowing custom user images in the game, however I think we're leaning more now in the direction of allowing for custom user images. Absolutely well what it will be is the fact that we're a subscription game and if you want to jeopardize your account by doing the wrong thing with regards to custom users [images] then by all means you may do so and we'll have stringent practices in place to prevent that from actually being an issue. – Steven Sharif
With regards to this UCC question, I think when you have an active an active GM team that you know you are you have directed to care take the product you're going to mitigate a lot of that functionality you don't want to see out of this custom image system. People who look to let's say meme the system are going to be met with the type of enforcement that they don't want to have on their account; and being a subscription-based product and being a risk versus reward and maybe a more old-school approach to character development and progression I think they're gonna take a significant risk in doing things that we don't want them to do, which will result in the jeopardy of their account. So I think that is not going to deter a hundred percent of things- I don't think you ever can deter a hundred percent of things unless we go away from custom images- but I think that we can achieve some parity of essentially enforcement versus infraction ratio that's going to be liveable for everybody. – Steven Sharif
- Guild emblems.
- Armor attachments.
Items on back and belt
Items attached to a character's back or belt represent items they are in possession of. Players can set the appearance priority for the items they wish to show. Only one item can show at a time, and that is determined by player choice.
The idea is to kind of move away from the mundane kind of application of belts in previous MMOs where they don't really have a lot of character so to speak. But in reality you know as an adventurer you come with a lot of tools and things that you have to use out in the wild in order to achieve what you're trying to achieve. So we wanted to kind of represent that on your character and give you something that can actually be tangible for your character and see there. I think it adds a lot of character and flavor to your identity. – Steven Sharif
Crowdfunding guild rewards
- Once assigned, the reward becomes an asset of that guild.
- Guild members that leave the guild no longer have access to the unique items of that guild.
Gallery of Cloaks
- Livestream, 28 July 2017 (31:30).
- Livestream, 30 September 2020 (49:51).
- Livestream, 30 January 2020 (25:39).
- Livestream, 28 July 2017 (24:54).
- Blog: 10 facts about castle sieges in the MMORPG.
- Livestream, 26 July 2019 (1:05:28).
- Livestream, 17 May 2017 (55:40).
- Interview, 8 July 2020 (48:30).
- Livestream, 31 October 2018 (47:44).
- Interview, 20 October 2018 (3:35:54).
- Livestream, 30 May 2019 (1:09:13).
- Livestream, 4 June 2018 (19:48).
- Livestream, 30 January 2020 (49:08).