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Difference between revisions of "Template:Player agency"

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[[File:mat-broome-kaelar-tank-concept.jpg|thumb|450px|[[Kaelar]] [[Tank]] [[Armor|armor]] [[Concept art|concept]] by [[Mat Broome]].]]
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[[File:ss-2020-05-30-00 50 21-00002.png|thumb|450px|[[Alpha-1]] female plate [[Armor|armor]] [[3D render]].{{livestream|29 May 2020|50m20|ZKdaKuYLtiw}}]]
  
 
Systems that grow and shape player experiences in the game.
 
Systems that grow and shape player experiences in the game.

Revision as of 05:16, 30 May 2020

Alpha-1 female plate armor 3D render.[1]

Systems that grow and shape player experiences in the game.

We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[2]Steven Sharif