Gear appearance

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Gear will have appearance slots (Transmutation/Transmog/cosmetic slots) that are used to copy the appearance of an item (in some cases).[2][3]

  • Cosmetic slots can be toggled on or off.[5]

I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a kind of an immersive issue.[6]Steven Sharif

We're going for kind of a more realistic look; not necessarily realistic setting, but we want our characters to have weight and kind of feel like they're there.[6]Jeffrey Bard

Artistic style

Ashes of Creation will have a higher graphical fidelity than most western games. It will not be too stylized or "cartoony".[12]

We can push the limits a little bit on the graphical fidelity, especially using Unreal Engine 4... My desire was not to see very cartoony games. I'm not a big fan of highly stylized art.[12]Steven Sharif

Ashes of Creation Apocalypse

Ashes of Creation Apocalypse weapon variants

Basic Axe.png Hallowed Axe.png Arcanic Axe.png Pyroclastic Axe.png Eldritch Axe.png
Basic axe.[14] Hallowed Bronze Axe.[15][16] Arcanic Bronze Axe.[17][16] Pyroclastic Bronze Axe.[18][16] Eldritch Bronze Axe.[19][16]
Basic Thundering Mace.png Hallowed Thundering Mace.png Arcanic Thundering Mace.png Pyroclastic Thundering Mace.png Eldritch Thundering Mace.png
Thundering Mace.[20] Hallowed Mace.[21][22] Arcanic Mace.[23][22] Pyroclastic Mace.[24][22] Eldritch Mace.[25][22]

The first chapter of Apocalypse is The Exodus. It takes part in the initial stages of the fall and sets the scene for upcoming chapters.[27]

You're going to have an adventuring path and that adventuring path is going to come with weekly quests and daily quests that you can participate in that will be available for the Castle sieges for the Horde and for the Battle Royale; and as you complete these quests you're going to gain experience; and right now you have up to 50 levels, which matches the intended cap for Ashes of Creation. Fifty levels of the adventure path that you can advance in; and as you advance in each of these levels you're going to be unlocking certain assets, such as these weapon skins. Now the great thing about player's progress in Apocalypse is that you will share the same account from Apocalypse to Ashes of Creation the MMORPG and anything that you earn in Apocalypse will be in Ashes of Creation the MMORPG- a unique as a skin exactly: A skin that you will have access to for helping us test write Apocalypse and preparing these different Alpha and Beta stages for Ashes of Creation.[29]Steven Sharif

Ashes of Creation Apocalypse cosmetic rewards

Progression and experience tracking for participation in Ashes of Creation Apocalypse testing will entitle players to achieve unique cosmetic rewards. These earned rewards will carry over in player's accounts to live launch.[30][31]

One of the ways we want to give back to the Community in participating in this testing is allowing for progress, quests, achievements rewards to be gained in Apocalypse... You will have rewards and quests and achievements that you and your participation and your performance in that game, whether it be the Castle Siege, the Horde Mode or the Battle Royale will earn you cosmetics. There will be costumes. There will be mounts to earn. There will be housing and furniture. There will be emotes. There will be weapon variants. A lot of these are what we have in production for our project Ashes of Creation, we apply some variants and skins for and make them only available through participating in helping us test these different game modes. And they will carry over to your account on the MMORPG.[30]Steven Sharif

The account used for Apocalypse is the same account used for the MMORPG. Unique skins earned in Apocalypse will be added to the MMORPG as rewards for helping to prepare for the Alpha and Beta stages of Ashes of Creation.[29]

  • Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within the Ashes of Creation MMORPG.[33]
  • Skins earned in Apocalypse will be available to apply at certain tiers, levels and/or access points within the MMORPG.[33]

So it's not that you'll be able to equip necessarily an item at level one. These are all cosmetic skins. Again we are not about the pay-to-win or pay-to-convenience life. What we want to do instead is as you earn, craft, or find equipment in the MMORPG, these skins that you've earned in Apocalypse will be available at certain tiers, levels and/or access points. So for example, we have different grades of mounts right. We have the base one land mounts. We have the the Royal mounts. We have the flying mounts if you're a mayor or King or Queen. We have legendary mounts. These classes of mounts will have available skins associated with those particular classes... If you have the Ramstider skin that you've earned from Apocalypse, you'll be able to apply that to your first land mount, which will probably be earned within the first five levels you'll earn a land mount. However if you have let's say for example the Griffin, which will be a glideable mount. I'm sorry what's the name of the what's the name of the night one. The midnight- is the midnight bird or something like? The Night Hunter. I think that's it. If you have that skin you'll only be able to apply that skin to a Royal mount so you'll still have to earn these things. Remember our position is that of: You need to earn these things in Ashes first. They're not purchasable or earned outside in Apocalypse and you're granted that immediately. These are skins that you apply to the things you earn in Ashes.[33]Steven Sharif

These cosmetics reflect the lore of Ashes of Creation Apocalypse, which is set before the fall.[31]

One thing that we announced to our alpha one backers that I know they love clarity on is that we'll also be including progression and experience tracking for participation and testing that will entitle them to some unique cosmetics as well that reflect on the lore of this setting, which is before the fall. So you'll be able to acquire some armors that reflect some of the ancient cultures of Verra that you will earn and hold for live launch.[31]Steven Sharif

It would be like your ancestors kept these curios for you.[31]Jeffrey Bard

Examples of some Kickstarter rewards will be included in Ashes of Creation Apocalypse.[34]

Ashes of Creation Apocalypse modular armor

Kaelar base level Ashes of Creation Apocalypse robe set.

You can kind of start to see like some of the components that we put together that we can mix and match and kind of make new armors from. This is kind of like the base chassis for all of that.[35]Jeffrey Bard

This is what we call our t-shirt and pants. So this gives you a perfect example of just how the most basic you'll ever look in alpha. So even our most basic look, we're really trying to bring it and put a lot of detail in it.[36]Mat Broome

Empyrean level 20 (tier 3) plate armor.[37]
Kaelar level 20 (tier 3) plate armor.[38]

Your base look for the character can be pretty boring, but what Steven gave us a challenge with from day one was to make sure even the base look, the t-shirt and pants, looked amazing... This is your zero character, if you will... Then you can go in and customize everything from the shoulder pads to the elbow pads, the belt that goes around them; do you want duel belts, you want to harness the clothes in the front. So every piece you see on here you can actually customize that at the front end. So what we do is we scale that up from zero, ten and twenty... We scale it up and we customize it; and then I want to really stress that each one of those looks as you progress is different. We're not just repurposing the same armor pieces. We're making unique sets that complement each other as you progress.[35]Mat Broome

Ashes of Creation Apocalypse will have three different armor themes: Plate, leather and robe.[36]

You can actually have three different types of themes: You have plate, you'll have leather and you'll have robe. So for every armor set that we're showing at each one of those tiers, you're actually gonna have nine unique looks to pick from.[36]Mat Broome

Attachments

Attachments are able to be unlocked as flair pieces to armor to create a customizable look.[39]

  • There will be hundreds of attachments available ranging from a small clasp to the front plate of a breast plate.[39]

Racial weapons and armor

Weapons and armor are not race locked, but armor will take on a racial appearance.[40][41]

The customization of equipment per race is really focused on Armor sets not Weapon props. Weapon props will, from a model standpoint, will translate pretty one-to-one across the races.[4]Steven Sharif

Let's say for example you have the Eagle set or something, right: The Eagle set has in art, it has a thematic design that's going to include certain attachments to the armor. It's going to include color palette and theme. It's going to have some aspects to it that define it as the Eagle set, right. When a Elf wears the Eagle set or when an Orc wears the Eagle set, you obviously have two different cultures there; and you don't want to stomp out that culture by assigning a de facto 'This is the Eagle set and this is how it looks on everybody.' What we want to have is cultural influences play a role in showing how that set looks.[4]Steven Sharif

When you say, what if I'm an Orc but want to look like an Elf and I want my Eagle set to be the Elf representation? Well the issue becomes there that you know Orcs have a different organic model. You know, their body is different than that of the Elf. So, from a scope-creep standpoint, it's one thing to add different influences that represent the cultures that are donning the armor; it's another thing to adapt each influence as a matrix that can be worn pretty much by everything. From a scope perspective, that's a very difficult task for the character artists to kind of tackle. So instead what we've done is, in order to facilitate a variety of cultural representation between the races but allow for the sharing of assets like different armor sets, we give different representations of those armor sets to each race.[42]Steven Sharif

Gear slots

There are 16 gear slots in Ashes of Creation:[44]

Items on back and belt

Pre-alpha Mage showing items worn on their belt.[45]

Items attached to a character's belt or back represent items they are in possession of. Players can set the appearance priority for the items they wish to show.[46][47]

There'll be a priority system behind that that'll determine... do I show the Bow if the Greatsword is unequipped or do I show the Polearm if the Greatsword is unequipped.[48]Jeffrey Bard

Gear sets

Alpha-1 Base leather armor set concept art.[49]

Gear sets (also known as tier sets) are a part of Ashes of Creation.[3]

  • Players gain bonuses depending on the number of pieces of the set they have equipped.
  • There are passive abilities that can be chosen to become more adept with certain set types.
  • There may be set bonuses that members of certain communities will obtain based on gear set type.
  • There are tiers of gear that players can access based on their level.
  • There will be viable non-set builds.[50]
  • Certain set bonuses may trade off core gear stats.[50]
  • Racial appearance of gear sets is tied to the character model of that race.[42]

Item creation suite

An "item creation suite" that allows crafters to create unique appearances for items has been discussed as a future possibility.[51]

Racial skins

Racial skins enable a player to change their character's racial appearance.[52][53]

  • Racial skins can be toggled on and off.[53]

Racial skins are not costumes. This means that armor and character customization is possible on these.[54]

  • Skin color customization.[55]
  • Racial skins appear along with any costume appearances.[56]

There may be plans to create other racial template skins, such as undead or werewolf (lycan) skins in future, but there is no commitment to do so.[57]

Read more...

Costumes

Costumes are available for purchase from the cosmetic store.

  • Costumes are not gender locked.[59]

Read more...

Kickstarter weapon skins

Kickstarter backers will receive a unique weapon skin.[60]

  • Usable on all types of weapons.
  • Include subtle and tasteful glow/particle effects.

Backer only armor skin

All Kickstarter backers receive a unique armor skin set.[61]

Artwork

See also

References

  1. 1.0 1.1 Livestream, 28 July 2017 (9:47).
  2. Interview, 24 August 2018 (5:28).
  3. 3.0 3.1 Livestream, 17 November 2017 (22:33).
  4. 4.0 4.1 4.2 4.3 Podcast, 4 August 2018 (53:43).
  5. Livestream, 9 February 2018 (50:29).
  6. 6.0 6.1 6.2 Livestream, 26 May 2017 (19:51).
  7. oversized.jpg
  8. Livestream, 18 July 2017 (54:56).
  9. helmet.jpg
  10. Sparkly.jpg
  11. Livestream, 3 September 2017 (48:56).
  12. 12.0 12.1 Interview, 20 October 2018 (2:17:43).
  13. Interview, 20 October 2018 (2:28:08).
  14. Livestream, 6 December 2018 (26:03).
  15. Livestream, 6 December 2018 (26:23).
  16. 16.0 16.1 16.2 16.3 Bronze Axe Skins.
  17. Livestream, 6 December 2018 (28:08).
  18. Livestream, 6 December 2018 (28:12).
  19. Livestream, 6 December 2018 (28:19).
  20. Livestream, 6 December 2018 (28:30).
  21. Livestream, 6 December 2018 (28:37).
  22. 22.0 22.1 22.2 22.3 Thundering Mace Skins.
  23. Livestream, 6 December 2018 (28:43).
  24. Livestream, 6 December 2018 (28:47).
  25. Livestream, 6 December 2018 (28:51).
  26. 26.0 26.1 26.2 26.3 2018-12-08 Newsletter.
  27. 27.0 27.1 Livestream, 6 December 2018 (28:45).
  28. 28.0 28.1 28.2 28.3 28.4 Livestream, 6 December 2018 (33:55).
  29. 29.0 29.1 29.2 29.3 29.4 Livestream, 6 December 2018 (26:12).
  30. 30.0 30.1 30.2 30.3 30.4 30.5 30.6 30.7 Livestream, 31 October 2018 (38:47).
  31. 31.0 31.1 31.2 31.3 31.4 31.5 Livestream, 27 September 2018 (27:27).
  32. apoc-cosmetic-reward.png
  33. 33.0 33.1 33.2 Livestream, 6 December 2018 (41:43).
  34. in-game-cosmetics-2018-8-8.png
  35. 35.0 35.1 Livestream, 17 August 2018 (20:19).
  36. 36.0 36.1 36.2 Livestream, 17 August 2018 (22:59).
  37. Livestream, 17 August 2018 (22:33).
  38. Livestream, 17 August 2018 (22:58).
  39. 39.0 39.1 Interview, 20 October 2018 (3:34:46).
  40. Livestream, 26 May 2017 (44:11).
  41. Livestream, 26 May 2017 (20:46).
  42. 42.0 42.1 42.2 Podcast, 4 August 2018 (55:17).
  43. Livestream, 9 February 2018 (7:31).
  44. Livestream, 28 July 2017 (24:54).
  45. Video, 7 February 2017 (0:22).
  46. belt items.jpg
  47. stevenclarification.png
  48. Livestream, 4 June 2018 (19:48).
  49. alpha-1-base-leather-set-concept.png
  50. 50.0 50.1 Livestream, 17 November 2017 (56:07).
  51. Livestream, 24 May 2017 (24:20).
  52. Livestream, 12 May 2017 (1:04:04).
  53. 53.0 53.1 cosmetic skins.jpg
  54. Kickstarter 12k+ backers.
  55. character colors.jpg
  56. costumes and skins.jpg
  57. Livestream, 8 April 2018 (AM) (4:47).
  58. Ashes of Creation Store: Vestments of the Runecarvers.
  59. costume-gender.png
  60. May The 4th, Be With You... And also some skins.
  61. Ashes of Creation Kickstarter.