Difference between revisions of "Template:Player agency/de"

Ashes of Creation community empowered Wiki
Jump to navigation Jump to search
m (Text replacement - "3D renders by " to "3D renders. Modelled by ")
m (Text replacement - "(\d{1,2}) April (\d{4,4})" to "$2-04-$1")
Line 11: Line 11:
 
* [[Inventory]] | [[Consumables]]
 
* [[Inventory]] | [[Consumables]]
  
<blockquote>''We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.''{{livestream|8 April 2018 (AM)|27m26|cY-JEV49xYY}}{{ndash|[[Steven Sharif]]}}</blockquote>
+
<blockquote>''We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.''{{livestream|2018-04-8 (AM)|27m26|cY-JEV49xYY}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 20:48, 29 August 2022

Systeme, die die Erfahrung der Spieler im Spiel erweitern und prägen.

We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[2]Steven Sharif