Difference between revisions of "Template:Player agency/de"

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[[File:mat-broome-kaelar-tank-concept.jpg|thumb|450px|[[Concept art|Konzept]] einer [[Kaelar]] [[Tank]] [[Armor|Rüstung]] von [[Mat Broome]].]]
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[[File:2INdUqX 1.png|thumb|450px|[[Kaelar]] [[Armor|armor]] [[3D renders]] by [[Keith Kovach]] and [[Chris Atkins]].{{livestream|27 September 2019|50m01|pQIH2YGfknY}}]]
  
 
Systeme, die die Erfahrung der Spieler im Spiel erweitern und prägen.
 
Systeme, die die Erfahrung der Spieler im Spiel erweitern und prägen.
  
* [[Weapons|Waffen]], [[Armor|Rüstungen]], [[Skills|Fähigkeiten]]
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* [[Weapons]] | [[Armor]]
* [[Housing|Behausungen]], [[Node housing|Knotenpunkt-Behausungen]], [[Apartments|Wohnungen]], [[Freeholds|Eigentumshaus]]
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* [[Progression]] | [[Leveling]]
* [[Mounts|Reittiere]], [[Mules|Maultiere]], [[Dragons|Drachen]]
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* [[Housing]] | [[Node housing]] | [[Apartments]] | [[Freeholds]]
* [[Progression|Fortschritt]], [[Leveling|Leveln]]
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* [[Mounts]] | [[Mules]] | [[Dragons]]
* [[Inventory|Inventar]]
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* [[Character creator]] | [[Gear appearance]]
* [[Character creator|Charaktererstellung]]
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* [[Cosmetics]] | [[Skins]] | [[Costumes]] | [[Accessories]]
* [[Cosmetics|Kosmetische Gegenstände]]
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* [[Inventory]] | [[Consumables]]
* [[Achievements|Erfolge]]
 
  
<blockquote>''We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.''{{livestream|8. April 2018 (AM)|27m26|cY-JEV49xYY}}{{ndash|[[Steven Sharif]]}}</blockquote>
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<blockquote>''We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.''{{livestream|8 April 2018 (AM)|27m26|cY-JEV49xYY}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 12:35, 25 June 2022

Systeme, die die Erfahrung der Spieler im Spiel erweitern und prägen.

We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[2]Steven Sharif