Gear slots

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Alpha-2 Fighter character sheet UI.[1]

We wanted to create something that would handle a couple of different roles, with obviously your equipment slots for what we call a "paper doll", which is that display of your character. Eventually it won't just be a image of your character, we hope to have the 3D character and be able to rotate around, look at what you're wearing. And then we wanted to support a couple of different features here, with some base stats; the equipment, which will show what equipment you have available to quick swap, so you don't have to have your inventory and the screen open; detailed stats for those people who want to get into all of the details; and then of course gear sets. So this is going to be able to swap to your sets of gear quickly; and being able to save different loadouts.[2]Colby Marchi

There are multiple gear slots in Ashes of Creation.[2]

  • Previously it was stated there were 16 gear slots.[13]

Back slots

Backpack sockets (slots).[26]

A big component of the MMORPG that - half of that acronym is RPG role-playing game. And in order to role-play you need to be able to represent what your character is doing in that world and part of what animation is doing is creating these sockets on the let's say the belt or the back that can plug in certain types of props or items that are created by the character team, like Carson, might be a scroll tube, it might be a potion, it might be whatever: Those players will have the ability as we've discussed in the past will have the ability to select what they want to be represented in those sockets and then animation will make sure that jibe well in movement.[26]Steven Sharif

Back slots include.[6]

Belt slots

Mage character with material components for spell casting attached to its belt.[27]

The idea is to move away from the mundane application of belts in previous MMOs where they don't really have a lot of character so to speak. But in reality as an adventurer you come with a lot of tools and things that you have to use out in the wild in order to achieve what you're trying to achieve. So we wanted to represent that on your character and give you something that can actually be tangible for your character and see there. I think it adds a lot of character and flavor to your identity.[28]Steven Sharif

Belt slots (hip slots) include.[5][6]

Mainhand slot

A player's primary weapon is equipped in their mainhand slot.[7][8][9][10][6]

Offhand slot

Offhand items are items that can be equipped in a player's offhand slot, such as shields, spell focuses, and sigils.[11]

Jewelry slots

There are 5 Jewelry gear slots.[2]

Undergarment slot

Work-in-progress Alpha-2 character user interface showing three gear slots for artisan gear at the bottom right of the paper-doll.[21]

There's gear for all of the different crafting, gathering, and processing professions that'll help you do those different trades.[31]Kory Rice

Artisan gear boosts artisans in their gathering, processing, or crafting professions.[31][22][32]

  • Artisan gear and adventuring gear do not need to be swapped for either to be effective when they are equipped on a character, but players will be able to toggle gear visibility between their adventuring and artisan gear.[34][21][22]
If you want to be seen as wearing the herbalists outfit, you're still going to have your adventuring gear present and on the character, and benefiting from the stats that are conferred by them; and vice-versa.[34]Steven Sharif
Gear for artisans are going to live alongside your adventuring gear. So you will currently- the approaches, and we'll test this but currently- the approach is you'll have artisanship oriented gear. This might be beneficial for your gathering; it might be beneficial for your processing, or crafting, or whatever it is- your profession. Essentially you will craft that gear, you will equip that gear, it'll live almost as a undergarment slot so to speak; and then you can activate that and it will show the appearance if you wish during the activation when you gain the benefit from the from the gear itself; and then could disappear afterwards and go back to your adventuring gear. That's the current approach. We're going to play with that a little bit. There's some discussion and disagreement on the team about how we do that, but our hopes are for Alpha two, we will have I think a couple of sets at least. We're demonstrating all of the artisanship from gathering to processing to crafting in limited fashion in Alpha 2 want to have that gear present to play with this approach.[22]Steven Sharif

Items on back and belt

Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[5][12][37]

  • Only one item can show at a time, and that is determined by player choice.[6]

Gear sets

2nd Sword Division non-cosmetic gear set 3D renders. 3D model by Keith Kovach.[40]

Not all armor sets will be the cookie cutter set. They will have the influences from the crafter available in it, if it's a crafted set.[41]Steven Sharif

Equipping the Titanbark gear set in Alpha-2.[42]

We're going relatively traditional in the gear access points by being driven by level tier that players will have access to. So as you advance in your adventuring class you will begin to unlock the ability to equip gear of a higher level.[43]Steven Sharif

Gear sets (also known as tier sets) are a part of Ashes of Creation.[44][43][45]

Q: How often will armor be part of an entire armor set with other cosmetically matching pieces versus unique armor pieces that don't match or go along with anything else in the game?
A: There is a balance of both set pieces and non-set pieces and usually you're going to see at higher grades within a tier are going to be more predominantly set driven; and the lower interstitial power levels of the gear for that tier are the potentially bespoke pieces; and obviously those pieces are catered around a number of different interactions, such as ones you get from quests, ones that you get from drops, ones that you can craft, ones that you get from legendary bosses, ones that you get from guild-oriented tasks, or in-game favor and unique currencies. So there's different types of acquisition models and each of them has a spattering of either bespoke pieces or set-oriented pieces; and there are even varying levels of set pieces as well. So you might have a full eight piece set, or a three-piece set, or a five piece set, depending on where it lives within the tier.[44]Steven Sharif
  • Players gain bonuses depending on the number and tier of pieces they have equipped.[44][43][45]
info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • There are passive abilities that can be chosen to become more adept with certain set types.[45]
  • There will be viable non-set builds.[49]

Visuals

See also

References

  1. Video, March 29, 2024 (35:39).
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 Livestream, February 24, 2023 (46:15).
  3. 3.0 3.1 3.2 3.3 3.4 Livestream, March 29, 2024 (1:55:14).
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Livestream, April 28, 2023 (1:08:55).
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 belt items.jpg
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 weaponslots.png
  7. 7.0 7.1 7.2 7.3 7.4 Livestream, September 30, 2022 (49:16).
  8. 8.0 8.1 8.2 8.3 8.4 Podcast, September 29, 2021 (40:50).
  9. 9.0 9.1 9.2 9.3 Podcast, September 29, 2021 (47:57).
  10. 10.0 10.1 10.2 10.3 10.4 Interview, May 11, 2018 (16:32).
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 Livestream, May 31, 2023 (48:11).
  12. 12.0 12.1 12.2 stevenclarification.png
  13. 13.0 13.1 Livestream, July 28, 2017 (24:54).
  14. helmet.jpg
  15. 15.0 15.1 15.2 15.3 Livestream, February 9, 2018 (7:31).
  16. Polymorphic Breastplate.png
  17. 17.0 17.1 Livestream, July 28, 2017 (31:30).
  18. belt items.jpg
  19. 19.0 19.1 Alpha-1 screenshot.
  20. 20.0 20.1 Alpha-1 screenshot.
  21. 21.0 21.1 21.2 21.3 Video, November 30, 2023 (19:06).
  22. 22.0 22.1 22.2 22.3 22.4 22.5 22.6 Livestream, June 30, 2022 (1:17:34).
  23. Video, November 30, 2023 (9:36).
  24. Livestream, September 29, 2023 (1:08:25).
  25. 25.0 25.1 Interview, September 10, 2023 (47:13).
  26. 26.0 26.1 Livestream, May 30, 2019 (1:09:13).
  27. Livestream, June 25, 2021 (21:56).
  28. Livestream, January 30, 2020 (49:08).
  29. 29.0 29.1 Livestream, May 31, 2023 (1:12:58).
  30. 30.0 30.1 Livestream, September 30, 2022 (1:13:23).
  31. 31.0 31.1 Video, November 30, 2023 (5:47).
  32. Livestream, March 26, 2021 (1:06:50).
  33. Video, November 30, 2023 (12:05).
  34. 34.0 34.1 Livestream, November 30, 2023 (1:37:49).
  35. Video, June 30, 2023 (3:14).
  36. Video, October 28, 2022 (26:14).
  37. Livestream, June 4, 2018 (19:48).
  38. Livestream, September 3, 2017 (48:56).
  39. Livestream, January 28, 2022 (39:30).
  40. Livestream, June 30, 2023 (1:30:40).
  41. Podcast, August 4, 2018 (59:58).
  42. Video, January 27, 2023 (45:46).
  43. 43.0 43.1 43.2 Livestream, November 30, 2020 (54:29).
  44. 44.0 44.1 44.2 44.3 Livestream, July 28, 2023 (1:22:48).
  45. 45.0 45.1 45.2 Livestream, November 17, 2017 (22:33).
  46. Podcast, August 4, 2018 (55:17).
  47. Livestream, November 19, 2021 (40:53).
  48. 48.0 48.1 Livestream, April 30, 2021 (41:18).
  49. Livestream, November 17, 2017 (56:07).