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Coastal nodes

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There will be nodes along the coast and on islands.[2]

  • These nodes will have specific water oriented influences and abilities, services, questlines, that relate to the seas.[2]
  • Coastal nodes change the spawn tables of the nearby water content and can also trigger specific events.[3]
  • Harbors in coastal nodes will have quest lines that relate to the ocean and nearby islands.[3]
  • It may be possible to siege a coastal city by sea.[4]

Island chains are part of Ashes of Creation naval content.[5][6]

Harbors

Harbors appear along the coast as a result of a node being developed on or near to the coast.[7][8]

There will be harbors that boats can go inside of those will be present along the coast. Harbors can pop up as a result of a node being developed nearby, if it's near the coast or if a node itself is on the coast it can have a harbor component to it. There will likely be quests that are granted from this harbor, specifically with regards to the sea and sea content; and what you can do in this harbor will be a lot of different things including upgrades to the boats.[8]Steven Sharif

Ship building

Ship building is a crafting profession that is able to construct ship components based on blueprints that unlock capabilities that scale with their progression within the ship building profession.[7][3][9]

  • Movement, Durability, Speed, Turn rate, Hit points, Defensive and Damage abilities.[7][3][9]
  • Aesthetic customization.[9]
  • Ship components can be sold to other players.[7]

A player does not need to be a ship builder to construct ships. Players utilize the ship components that are crafted by ship builders to upgrade their ships.[7][8]

  • Anyone with the right schematics, materials and an advanced enough node may construct a ship.[10]

You will not need to be a ship builder profession to construct ships. The shipbuilder profession particularly they have the ability to craft components of the ships which increases the ship's capabilities, defenses, speeds, turn rate, offense and defense, you know all those types of things and then they can sell those to other players.[7]Steven Sharif

Players can choose which "joints" get populated with either utility or weaponry spots on a ship.[12]

Summoning ships

Ships (excluding Naval caravans) can only be summoned from a port or harbor.[13][14]

  • Ships may be able to be summoned in rivers (or other bodies of water) depending on the depth of the water.[15]
  • Naval caravans are initiated when a land-based caravan intersects with an ocean.[13]

You can summon your ships up but you'll need to summon them from land, which means that if something happens to your armada out at sea you won't have backups to just summon immediately in the middle of the fight... They'll have to do so from shore somewhere from some port or harbor.[14]Steven Sharif

Naval caravans

Alpha-1 Niküa naval caravan 3D render.[16]

Caravans are capable of transitioning from land to naval caravans. So if you start out as a land-based Caravan and you move to the coast and you want to move into the water there's gonna be a little transition period there; it's gonna be a little construction kind of site: You're not gonna have to do anything it's just gonna be a timer right so that you can't quickly move between land and water. It's gonna be probably in the matter of you know a minute to two minutes. There's a little bit of vulnerability in that regard.[17]Steven Sharif

Naval caravans (Trade ships) are part of Ashes of Creation naval content.[18] Naval caravans allow the transportation of trading goods.[19]

 

Naval content

Naval content refers to content above and below the sea.[5]

Naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[6]

Artwork

See also

References