Coastal nodes

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There will be nodes along the coast and on islands.[2]

  • These nodes will have specific water oriented influences and abilities, services, questlines, that relate to the seas.[2]
  • It may be possible to siege a coastal city by sea.[3]

Island chains are part of Ashes of Creation naval content.[4][5]

Harbors

Harbors can appear along the coast as a result of a node being developed on or near to the coast.[6]

  • Harbors will likely grant quests that are related to naval content.
  • Harbors will provide a number of services including upgrades to boats.

There will be harbors that boats can go inside of those will be present along the coast. Harbors can pop up as a result of a node being developed nearby, if it's near the coast or if a node itself is on the coast it can have a harbor component to it. There will likely be quests that are granted from this harbor, specifically with regards to the sea and sea content; and what you can do in this harbor will be a lot of different things including upgrades to the boats.[6]Steven Sharif

Summoning ships

Ships (excluding Naval caravans) can only be summoned from a port or harbor.[7][8]

  • Ships may be able to be summoned in rivers (or other bodies of water) depending on the depth of the water.[9]
  • Naval caravans are initiated when a land-based caravan intersects with an ocean.[7]

You can summon your ships up but you'll need to summon them from land, which means that if something happens to your armada out at sea you won't have backups to just summon immediately in the middle of the fight... They'll have to do so from shore somewhere from some port or harbor.[8]Steven Sharif

Ships

Ships will scale in size:[11]

Size Usage.[11] Crew.[12]
Small "Solo" content 1-3
Medium Group content Group size (8)
Large Raid content Raid size (40)

Sailing will be pretty in-depth and it's going to be based on the size of the ship that you're using. So there will be components for seamanship that other players you will need to have on board if you want to operate a vessel to the best of it's abilities: Let's say in combat or traversing just the world.[13]Steven Sharif

The prevailing thought among the developers is that ship navigation may be through the use of a spyglass that gives direction and skims the horizon, as opposed to "radar" navigation.[14]

Naval caravans

Alpha-1 Niküa naval caravan 3D render.[15]

Caravans are capable of transitioning from land to naval caravans. So if you start out as a land-based Caravan and you move to the coast and you want to move into the water there's gonna be a little transition period there; it's gonna be a little construction kind of site: You're not gonna have to do anything it's just gonna be a timer right so that you can't quickly move between land and water. It's gonna be probably in the matter of you know a minute to two minutes. There's a little bit of vulnerability in that regard.[16]Steven Sharif

Naval caravans (Trade ships) are part of Ashes of Creation naval content.[17] Naval caravans allow the transportation of trading goods.[18]

 

Naval content

Naval content refers to content above and below the sea.[4]

Naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[5]

Artwork

See also

References