Alpha-0

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Alpha-0 Launcher/login screen.[1]

Alpha-0 is a NDA[3] pre-alpha[4] release of Ashes of Creation.[5] This is the first of many internal tests of the networking, backend and node system.[6]

  • Establishing core technical features for the back-end solution.[7]
  • Connecting many players into a single zone with 4,000 NPCs.[7]
  • Getting good server framerate performance.[7]
  • Making the connection through the launcher end.[7]
  • Establishing the core node system collection cultural experience.[7]

This release is also known as the "friends and family alpha".[8][9]

  • Alpha-0 is the invite-only "raffle" alpha that also grants access to some media and influencers.[10]
  • Alpha-0 is a part of Pre-alpha testing.[4]

Alpha-0 gameplay footage

Alpha-0 footage from livestream, 31 October 2017.[11]

Alpha-0 participation

1,200 to participate in Alpha-0 starting Friday 15th of December 2017.[12]

Alpha-0 nodes

The alpha-0 map is divided into three Nodes, each with a ZOI.[5]

  • Only one node will be capable of reaching the Village stage.

Alpha-0 starting area

In Alpha-0, players will start at an Empyrean divine gateway.[14]

Alpha-0 environments

Alpha-0 river that runs through the center of the map.[15]
Alpha-0 flood plains environment.[16]

There are four over-world environments (climates/biomes) in Alpha-0.[15]

  • Flood plains
  • Forest
  • Desert
  • Snowy mountains

Alpha-0 has a bio-luminescent Underrealm environment.[19]

One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions.[20]Steven Sharif

Alpha-0 classes, races and genders

There won't be an active character creation screen in Alpha-0, but there will be several options for players to choose from.[5]

Alpha-0 progression

Players will experience some degree of progression in Alpha-0.[5]

  • Leveling will be from level 1 to level 10.[25]
  • New equipment will drop.
  • There will be a tier-based skill progression where players can apply points into individual skills.

Alpha-0 artisan classes

Gathering and crafting was originally intended to be in Alpha-0,[5] but due to time constraints these were not included.[26]

Alpha-0 combat

The weapon use ability (precision combo/quicktime event) system is in Alpha-0 but it is a different iteration to what was shown at PAX West 2017.[27] Due to time constraints leading up to Alpha 0, the success range of this system was widened and the UI component was disabled. The plan moving forward is to continue to evolve the system in a fun and more engaging direction based on community feedback.[28]

  • Many animations at the moment are first pass, and will be further fleshed out as development continues.[29]

We want combat to be engaging, fun. What you're seeing in our pre-alpha we honestly have not spent a lot of time on combat. Most of this pre-alpha has been spent on establishing core technical features for our proprietary back-end solutions for making a MMO in Unreal.[7]Steven Sharif

Alpha-0 weapon use ability

A revised weapon use combo system may be present in Ashes of Creation Apocalypse.[30]

The weapon use ability that was originally shown at PAX West 2017 was reduced to a basic form in Alpha-0.[31]

It's got a little bit of a cadence to it: you can tap, you can generate focus; and so from here we'll look at ways in the future to take that and make it more interesting and more fun and more engaging.[31]Akil Hooper

Alpha-0 dungeons

Alpha-0 party size

The party size in Alpha-0 is six (6).[36]

World size

480 km2 (square kilometers) is the approximate world size at launch.[38]

480 square kilometers; which is which is pretty large comparatively to other MMORPGs out there. Now that does not include the lapped spaces: So that is the Underrealm and the portion of the world that it encompasses, which could probably easily take up an additional hundredish square kilometers I would imagine.[39]Steven Sharif

Alpha-0 NDA

The Alpha-0 NDA restricts the sharing of visual elements from Alpha-0 testing.[43][3]

Alpha-0 easter eggs

There may or may not be a pair of sandals; if found will grant you some major boon or benefit... You might need a utility skill to find them.[44][45]

Alpha-0 release schedule

Phase Release Estimated/Actual date
Alpha Alpha-0.[4] December 15, 2017.[46]

Read more...

Alpha-0 key raffles

When getting real-time feedback, we want a wide sample of opinions from people that cannot afford to spend four or five hundred dollars on the Braver of Worlds, to the people that can... We want to get a wide, diverse audience from a purchase standpoint, even people that aren't even invested in the game at all, that's why we raffle out to registered users, or just on stream..[47]Steven Sharif

Alpha-0 end date

Alpha-0 may end eventually... or morph into something else.[48]Jeffrey Bard

Alpha-0 security systems

Security systems will be in place to combat cheating, exploiting, botting, gold selling, item duplication and other things that affect the economy starting from Alpha-0.[49][50][51]

  • These systems collect user data and flag abnormal activities for inspection. This combined with player reporting functions generates a live "heat map" that draws attention to unusual behavior.[51]
  • Players caught cheating will be banned.[51]

Alpha-0 graphics system

Alpha-0 will utilize DirectX 11 or DirectX 12.[52]

UE4 allows us to do from a graphical fidelity standpoint is create a beautiful world on the front end.[53]

Screenshots

See also

References

  1. Livestream, 15 December 2017 (3:48).
  2. Livestream, 20 October 2017 (50:20).
  3. 3.0 3.1 alpha 0 NDA.png
  4. 4.0 4.1 4.2 alpha-0 pre-alpha.png
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Livestream, 3 September 2017 (30:31).
  6. Livestream, 17 November 2017 (4:52).
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Livestream, 8 April 2018 (PM) (41:44).
  8. Livestream, 15 December 2017 (15:00).
  9. alpha-0 friends and family.png
  10. MMOGAMES Interview, 8 September 2017.
  11. Livestream, 31 October 2017 (24:19).
  12. Livestream, 17 November 2017 (30:34).
  13. Livestream, 15 December 2017 (1:11:52).
  14. Livestream, 3 September 2017 (33:28).
  15. 15.0 15.1 Livestream, 16 October 2017 (11:41).
  16. Livestream, 16 October 2017 (11:51).
  17. Livestream, 16 October 2017 (12:08).
  18. Video, 22 January 2018 (0:01).
  19. Livestream, 15 December 2017 (1:36:53).
  20. Livestream, 18 January 2018 (14:00).
  21. 21.0 21.1 Livestream, 17 November 2017 (14:57).
  22. 22.0 22.1 22.2 Livestream, 3 September 2017 (37:10).
  23. Video, 30 August 2017 (3:36).
  24. Livestream, 4 May 2018 (47:57).
  25. Livestream, 15 December 2017 (58:48).
  26. Livestream, 15 December 2017 (1:02:22).
  27. Livestream, 15 December 2017 (1:02:50).
  28. Livestream, 18 January 2018 (22:50).
  29. Official Livestream - May 4th @ 3 PM PST - Q&A
  30. Podcast, 11 May 2018 (57:42).
  31. 31.0 31.1 Livestream, 18 January 2018 (22:46).
  32. Livestream, 18 January 2018 (16:34).
  33. Livestream, 9 February 2018 (4:42).
  34. Livestream, 17 November 2017 (17:50).
  35. Livestream, 15 December 2017 (1:33:13).
  36. Livestream, 16 October 2017 (49:28).
  37. Kickstarter packages.
  38. world size.png
  39. 39.0 39.1 Interview, 17 August 2018 (10:43).
  40. Livestream, 31 October 2017 (24:00).
  41. Livestream, 27 September 2018 (9:08).
  42. Newsletter, 7 August 2018
  43. alpha-0-nda.png
  44. Livestream, 17 November 2017 (17:34).
  45. Livestream, 15 December 2017 (1:34:41).
  46. Livestream, 18 January 2018 (2:48).
  47. Livestream, 8 April 2018 (PM) (44:11).
  48. Livestream, 4 May 2018 (40:47).
  49. Livestream, 17 November 2017 (38:35).
  50. Massively OP, 1 June 2017
  51. 51.0 51.1 51.2 Livestream, 9 February 2018 (20:40).
  52. Livestream, 17 November 2017 (28:06).
  53. Livestream, 3 May 2017 (27:21).