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Difference between revisions of "Template:Reactive world"

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* [[Naval]], [[Naval combat]], [[Ships]]
 
* [[Naval]], [[Naval combat]], [[Ships]]
 
* [[World events]], [[World bosses]], [[Monster coins]]
 
* [[World events]], [[World bosses]], [[Monster coins]]
 +
* [[Destructible environments]]
  
 
<blockquote>''Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{ndash|[[Margaret Krohn]]}}</blockquote>
 
<blockquote>''Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{ndash|[[Margaret Krohn]]}}</blockquote>

Revision as of 20:00, 28 June 2019

Topics that describe how the world of Verra evolves based on player activity.

Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.[2]Margaret Krohn