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Difference between revisions of "Template:Reactive world"

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* [[Economy]], [[Marketplaces]], [[Player stalls]], [[Auction houses]]
 
* [[Economy]], [[Marketplaces]], [[Player stalls]], [[Auction houses]]
 
* [[Artisan classes]], [[Gathering]], [[Processing]], [[Crafting]]
 
* [[Artisan classes]], [[Gathering]], [[Processing]], [[Crafting]]
* [[Quests]], [[Tasks]]
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* [[Quests]], [[Events]], [[Tasks]]
 
* [[Naval]], [[Naval combat]], [[Ships]]
 
* [[Naval]], [[Naval combat]], [[Ships]]
* [[World events]], [[World bosses]], [[Monster coins]]
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* [[World bosses]], [[Monster coins]]
 
* [[Destructible environments]]
 
* [[Destructible environments]]
  
 
<blockquote>''Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{ndash|[[Margaret Krohn]]}}</blockquote>
 
<blockquote>''Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{ndash|[[Margaret Krohn]]}}</blockquote>

Revision as of 15:38, 29 September 2019

Topics that describe how the world of Verra evolves based on player activity.

Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.[2]Margaret Krohn