Weapon swapping

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Weapon swapping in the Ashes of Creation MMORPG will be subject to a cooldown period following any damage taken or done by the player.[2]

  • The cooldown will be in the range of a few seconds.[2]

For the MMORPG we want there to be some time between damage received or damage done before you can swap your weapon. It's not going to be substantial. It will maybe be a few seconds.[2]Steven Sharif

Players cannot switch gear (Armor) while in combat.[3]

Gear slots

There are 16 gear slots in Ashes of Creation:[5]

Ranged weapons

Pre-alpha Ranger bow modeled by Jon Arellano and concepted by Jeff Delierre.

A character may equip up to two hand weapons and also wear a ranged weapon on their back.[6]

Do I want my main hand to be my ranged weapon or do I want my main hand to be my melee weapon with regards to skill usage. For example, with the Ranger, if you have a range skill it'll automatically swap regardless of what your main weapon hand is, but for the combat ability for the "Auto Attack" feature it would be your chosen weapon.[6]Steven Sharif

Rangers are going to have a minimum distance requirement where they are eligible to use their ranged weapons.[7]

While melee characters have a max distance proximity where they're eligible to use their sword and melee weapons, Rangers are going to have a minimum distance requirement.[7]Steven Sharif

Melee weapons

Melee weapons have a maximum range of effect.[7]

Dual wielding

Dual wielding will be permitted for one handed weapons.[8]

See also

References