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Difference between revisions of "Node wars"
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+ | == Node government == | ||
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+ | {{Node government}} | ||
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+ | == Leadership powers == | ||
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+ | {{Leadership powers}} | ||
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+ | == Node politics == | ||
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+ | {{Node politics}} | ||
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+ | == Node sieges == | ||
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+ | {{Node sieges}} | ||
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+ | {{readmore|Node sieges}} | ||
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+ | == See also == | ||
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+ | * [[Nodes]] | ||
+ | * [[Node sieges]] | ||
+ | * [[Node governments]] | ||
+ | * [[Mayors]] | ||
+ | |||
+ | == References == | ||
+ | |||
+ | <references/> | ||
+ | |||
+ | [[Category:Nodes]] |
Revision as of 17:42, 11 June 2019
Node governments may declare war on another node and rally citizens to the cause.[1][2]
- This mutually flags the citizens of the warring nodes, including their allies, as combatants.[3]
- Social organizations quests will either be cooperative or adversarial based on the war status of their parent nodes.[3]
- Vassal nodes cannot declare a node war on their parent node or any of their vassals.[4]
- Node wars can be declared at any time, but the objectives will only spawn during server prime-time.[5]
- Players can kill each other at any time during the war (not only during server prime-time).[5]
- Node wars affect reputation between the nodes.[6][7]
- We have conditions that you can set between nodes with regards to either nodes being friendly with each other and acting trade alliances, or they can declare war on nodes similar to how guild wars may function in different games, where those citizens become hostile to each other based on the player government that's elected in the particular node. So those systems all cater to allowing a conflict that's meaningful and that also provides a non-imbalanced relationship between stronger guilds and not as strong guilds.[8] – Steven Sharif
Node government
Positions within a node's government are attained through seasonal titles that grant special powers and benefits within the node.[11][10][12][13]
There are other node-based positions. Most of them relate to social organizational structures like the temple and the social organization building that the node might construct. Those are ladder systems of achievement that players can work through on a seasonal basis to achieve the highest level of that for the particular node; and by doing so they will then have titles bestowed upon them, which grants certain types of powers and benefits.[11] – Steven Sharif
- Mayors.[14]
- Priests, bishops, or acolytes of temples.[11][15][12]
- Social organization positions.[11]
- Patron guild leaders.[12]
- Chief bounty hunter.[12]
Leadership powers
Leadership powers may refer to.
Node politics
There won't be a civil war mechanic within nodes but there will be scope for internal political conflicts; such as undermining the current leadership and disrupting trade.[16]
- The only way to remove an elected mayor prior to the end of their term is by destroying the node.[17]
We want consequences to matter and if that person got elected then you need to work within the means of the mechanics to get them unelected.[17] – Steven Sharif
Node sieges
Node sieges enable players to destroy nodes starting at Village (stage 3).[19] This paves the way for new development and access to the locked content in surrounding nodes. Due to this dynamic, political strife and intrigue play an important role in the structure of the world.[20]
- Sieging nodes will not be an easy task for the attackers. Cities and metropolises will have a considerable defensive advantage.[20]
- There will be systems that mimic some of the mechanics of sieges, but there won't be practice sieges.[21]
- Death penalties do not apply to objective-based events such as node sieges.[22]
- If you own a home in a node and you don't want to see that home destroyed, you need to defend that city![23] – Steven Sharif
- The majority (~80%) of content in Ashes of Creation is open-world but there may be instanced battles within castle and node sieges where specific groups can participate in small, short-duration objective-based battles for specific waypoints.[24]
See also
References
- ↑ Livestream, April 29, 2022 (27:42).
- ↑ City hall.
- ↑ 3.0 3.1 Interview, July 19, 2020 (24:34).
- ↑ Blog - Know Your Nodes - The Basics.
- ↑ 5.0 5.1
- ↑ Blog: Development Update with Village Node.
- ↑ Livestream, August 31, 2023 (44:21).
- ↑ Video, April 5, 2018 (41:48).
- ↑ Livestream, March 28, 2020 (1:02:46).
- ↑ 10.0 10.1
- ↑ 11.0 11.1 11.2 11.3 Livestream, September 29, 2023 (1:07:01).
- ↑ 12.0 12.1 12.2 12.3 Livestream, July 26, 2019 (1:20:48).
- ↑ MMOGames interview, January 2017
- ↑ Livestream, November 17, 2017 (9:49).
- ↑ Livestream, July 25, 2020 (1:52:45).
- ↑ Livestream, May 24, 2017 (40:50).
- ↑ 17.0 17.1 Livestream, June 28, 2019 (1:26:14).
- ↑ Video, December 4, 2016 (0:02).
- ↑ 19.0 19.1 Blog - Know Your Nodes - Advance and Destroy.
- ↑ 20.0 20.1 A reactive world - Nodes.
- ↑ Twitch Bustin - Practice Sieges?
- ↑ Livestream, December 22, 2020 (1:13:51).
- ↑ Video, April 30, 2017 (5:31).
- ↑ Livestream, January 28, 2022 (17:50).