Difference between revisions of "Definition:Proc"
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Latest revision as of 00:10, 16 July 2022
Proc stands for "programmed random occurrence." It's used to describe whenever a random gaming item activates, or a random gaming event occurs.[1]
Referenced by
- Ashes of Creation
- Basic attacks
- Bow skill tree
- Classes
- Combat
- Enchanting
- Epic items
- Game balance
- Gatherable resources
- Gathering
- Gathering tools
- Gear
- Gear enhancements
- Gear proficiency
- Gear progression
- Greatsword skill tree
- Land management
- Loot tagging
- Looting
- Meta
- Passive skills
- Playstyles
- Primary skills
- Processing
- Progression
- Rare items
- Resource locations
- Resource quality
- Resource types
- Resources
- Roles
- Skill points
- Skill types
- Skill upgrades
- Skills
- Stats
- Status effects
- Surveying
- Synergies
- Ultimate skill
- Uncommon items
- Weapon classes
- Weapon combo system
- Weapon progression
- Weapon skills
- Weapons