Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Template:Node leadership powers
Jump to navigation
Jump to search
↑
↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 MMOGames interview, January 2017
↑ 3.0 3.1 3.2 3.3 Livestream, August 31, 2023 (31:44).
↑ Livestream, November 17, 2017 (9:49).
↑ 5.0 5.1 5.2 5.3 5.4 Blog: Development Update with Village Node.
↑ Livestream, August 31, 2023 (59:43).
↑ 7.0 7.1 Interview, July 8, 2020 (1:04:05).
↑ 8.0 8.1 Livestream, June 30, 2017 (53:57).
↑ Livestream, August 31, 2023 (39:17).
↑ 10.0 10.1 10.2 10.3 Livestream, April 29, 2022 (27:42).
↑ Livestream, March 28, 2020 (1:03:38).
↑
↑
↑
↑ Livestream, July 25, 2020 (1:22:40).
↑ Livestream, January 18, 2018 (37:05).
↑
↑ Livestream, June 26, 2020 (59:11).
↑ 19.0 19.1 19.2 Livestream, August 31, 2023 (35:23).
↑ 20.0 20.1 Livestream, August 31, 2023 (44:21).
↑ Livestream, August 26, 2022 (1:12:40).
↑ 22.0 22.1 22.2 City hall.
↑ Livestream, August 31, 2023 (29:04).
↑ Livestream, August 31, 2023 (30:41).
↑
↑ Livestream, December 23, 2021 (1:30:34).
↑ Livestream, July 25, 2020 (1:52:45).
↑ Livestream, August 31, 2023 (41:15).
↑ Blog - Know Your Nodes - The Basics.
↑
↑ Livestream, August 31, 2023 (29:33).
↑ Livestream, August 31, 2023 (28:30).
↑
↑ Livestream, May 19, 2017 (36:05).
↑ Livestream, May 19, 2017 (36:09).
↑
↑
Mayoral leadership powers are granted to mayors via the use of mandates.[3][4]
- Initiate buy orders using gold from the node treasury.[5][6][7][8]
- Initiate mayoral commissions to aid node development.[5][9][7][3][10][2]
- Adjust node taxes.[5][3][11] This includes setting tax rates that apply to tavern games.[12][13]
- Tax money may only be used to fund node development.[14]
- Initiate service building construction and expansions.[5][3]
- Improving node defensive structures, such as stronger walls and gates, traps, and siege equipment.[10][15][16][17][2]
- Hiring mercenary NPCs to defend the node during sieges.[18][2]
- Set a message-of-the-day for the node.[19]
- Proposing node policies that are voted on by citizens.[20][21][10]
- Mayors won't have formal systems to carry out surveys/polls of node citizens, but they will be able to utilize node citizen chat or message-of-the-day services.[19]
- Mayors may have special color names in node chat channels.[19]
- Entering into trade agreements with other nodes.[5][20][22]
- Mayors cannot denote players as enemies of the state.[24] Previously this was a potential option.[22][25]
- Mayors are notified when their node is named on a siege declaration scroll.[26]
- Mayors gain new powers and responsibilities as their node advances.[29]
- If a mayor does not make certain decisions within a set period of time then the system will make a decision for them.[31]
- Q: Are all the benefits that mayors can give to a node the same for every type of node, or are there differences per type of node?
- A: There definitely are differences... Some of the things that mayors can do are more universal, but then some systems have very specific if your node has a certain dominant race, or your node is a certain type, or it's in a certain biome. So there's even differences between where it is too.[32] – Chris Justo
- Guilds do not control nodes.[35][36] Guild leaders (kings and queens) can become mayors of nodes.[37]