Fighter primary archetype combined with Fighter secondary is a Weapon Master class.
The Fighter archetype will include maneuverability and "closing the gap" mechanics to enable the fighter to quickly traverse distances on the battlefield.
|This section contains information from early testing phases. It will be updated as soon as new information is made available.
|Rush toward a target; and upon reaching the target, deal an amount damage with a chance to knock the target down.
|Damages targets in range and applies a stagger effect.
- What we want the Fighter warrior to do is to be able to cut through enemy lines, get to the support area of a raid perhaps and take out healers with some quick DPS burst damage. We want them to be masters of different weapons. We want them to be able to be versatile in whether or not they want to be a ranged fighter or melee one. It's going to be up to the player. – Steven Sharif
|This section will be updated as soon as information is made available by the developers.