Template:Combat/es

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Alpha-2 solo PvE ranger combat.[2]

Combat is the most tactile system in the game. It's the thing you will experience most often; and outside of the systems and mechanics that are going to be present for the overarching core gameplay loop, combat needs to feel responsive. It needs to not feel floaty. It needs to feel mobile. It needs to be fluid. It needs to give a feeling of satisfaction. The audio components, the effects components, the animations themselves, the types of skills and those types of things: All of those are really our objective in fine-tuning the approach for our combat in Ashes of Creation.[3]Steven Sharif

El combate en Ashes of Creation se centra en la estrategia y la táctica.[4]

  • El combate es el sistema con el que más se interactúa en el juego. Es necesario que se sienta cómodo, móvil y fluído. Necesita dar una sensación desatisfacción.[3]
We are taking our time when it comes to the quality of this game; and what that means is the additional bells and whistles: the more polished look of animations and visual effects; and as we expand on this idea of combat with class rotations, all this stuff is going to get is going to come together into a very tactile, kinetic style of combat and that's our goal.[5]Steven Sharif
  • El combate está basado en animaciones para garantizar que sea impactante y entusiasme.[6]
    • Los efectos visuales y de sonido son una parte importante a la hora de sentir la inmersión en el combate.[7][8]
    • Los efectos de cámara como el movimiento de la pantalla y el desenfoque radial, se emplean para "garantirzar esta inmersión sin que quede exagerado".[9]
We're building a singular tool that all of the teams can use to build abilities and tweak their sound effects, visual effects, animation design, engineering: All using the same tool grounded in animation to build these abilities.[8]Keenan Reimer

Se implementará un sistema de combate mejorado durante y después de las pruebas de la Alpha-1.[10][11]

  • Video, May 28, 2021 (25:44).
  • Video, September 30, 2022 (23:13).
  • 3.0 3.1 Livestream, August 28, 2020 (1:19:24).
  • Livestream, May 3, 2017 (17:59).
  • Livestream, June 30, 2022 (42:29).
  • Video, June 30, 2022 (21:19).
  • Livestream, December 2, 2022 (1:06:54).
  • 8.0 8.1 Video, June 30, 2022 (23:00).
  • Video, June 30, 2022 (24:18).
  • steven-combat-revamp-update.png
  • Video, February 26, 2021 (6:17).
  • Livestream, May 28, 2021 (1:13:05).
  • Livestream, May 27, 2022 (1:11:41).
  • Livestream, July 29, 2022 (1:05:20).