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Difference between revisions of "Template:Player death"
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↑ Livestream, March 28, 2020 (1:58:24).
↑ Podcast, April 23, 2018 (49:21).
↑ Livestream, September 24, 2021 (51:20).
↑ 4.0 4.1 4.2 Livestream, March 26, 2021 (1:07:33).
↑ 5.0 5.1
↑ 6.0 6.1 Podcast, May 5, 2017 (43:05).
↑ 7.0 7.1 Interview, July 18, 2020 (27:11).
↑ Podcast, April 11, 2021 (34:41).
↑ Podcast, July 15, 2023 (26:31).
↑ Livestream, April 28, 2023 (1:18:48).
↑ Podcast, July 15, 2023 (28:28).
↑ 12.0 12.1 Livestream, January 29, 2021 (1:24:27).
↑ Livestream, September 27, 2018 (47:46).
↑
↑ Interview, September 10, 2023 (53:47).
↑ 16.0 16.1 Livestream, February 25, 2022 (1:06:45).
↑ 17.0 17.1 Livestream, April 29, 2022 (1:08:27).
↑ Livestream, July 28, 2017 (50:22).
m (Text replacement - "Stolen certificates" to "Stolen glint") |
m (Text replacement - "stolen certificates" to "stolen glint") |
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** If the mule dies its corpse will contain the same percentage of lootable items according to the player's [[Death penalties|death penalties]].{{livestream|2021-01-29|1h24m27|D-fU0DJL7wY}}{{livestream|2018-09-27|47m46|DABir_vvMfY}} | ** If the mule dies its corpse will contain the same percentage of lootable items according to the player's [[Death penalties|death penalties]].{{livestream|2021-01-29|1h24m27|D-fU0DJL7wY}}{{livestream|2018-09-27|47m46|DABir_vvMfY}} | ||
* Players do not lose [[Gold|gold]] upon death, no matter their [[Player corruption|corruption]] level.{{quote|vaknar-gold.png|link=https://forums.ashesofcreation.com/discussion/comment/333739/#Comment_333739}} | * Players do not lose [[Gold|gold]] upon death, no matter their [[Player corruption|corruption]] level.{{quote|vaknar-gold.png|link=https://forums.ashesofcreation.com/discussion/comment/333739/#Comment_333739}} | ||
− | ** Players drop [[Glint|glint]] as [[Stolen glint|stolen | + | ** Players drop [[Glint|glint]] as [[Stolen glint|stolen glint]] on death based on applicable [[Death penalties|death penalties]]. Stolen glint are not bound to the character.{{interview|2023-09-10|53m47|BKF8EJ1d8gE}}{{livestream|2021-03-26|1h07m33|HD5WKztW0S4}}{{quote|a419c5398b542a713545e4f393d67215.png|link=https://discord.com/channels/256164085366915072/256164085366915072/744040506408960123}}{{interview|2020-07-18|27m11|8AeuqaELjFg}}{{podcast|2017-05-5|43m05|eCvcB4S-tZM}} |
Death by [[Fall damage|falling]] is possible.{{livestream|2022-02-25|1h06m45|T_pi8uuOvCY}} | Death by [[Fall damage|falling]] is possible.{{livestream|2022-02-25|1h06m45|T_pi8uuOvCY}} |
Revision as of 20:55, 1 November 2023
When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[3][4][5][6][7]
- These ash piles are immediately lootable by any player.[4]
- Player flagging is not triggered by looting.[8]
- Certain bags may have reduced PvP looting times.[9][10]
- It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[11] – Steven Sharif
- There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[12]
- If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[12][13]
- Players do not lose gold upon death, no matter their corruption level.[14]
- Players drop glint as stolen glint on death based on applicable death penalties. Stolen glint are not bound to the character.[15][4][5][7][6]
Death by falling is possible.[16]
- Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[16]
Death by drowning is possible.[17][18]
- Players that drown will respawn on shore.[17]