Template:Player death
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↑ 1.0 1.1 Video, February 29, 2024 (19:35).
↑ Livestream, September 24, 2021 (51:20).
↑ 3.0 3.1 3.2 Livestream, March 26, 2021 (1:07:33).
↑
↑ Podcast, May 5, 2017 (43:05).
↑ Interview, July 18, 2020 (27:11).
↑ Podcast, April 11, 2021 (34:41).
↑ Podcast, July 15, 2023 (26:31).
↑ Livestream, April 28, 2023 (1:18:48).
↑ Podcast, July 15, 2023 (28:28).
↑ 11.0 11.1 Livestream, January 29, 2021 (1:24:27).
↑ Livestream, September 27, 2018 (47:46).
↑
↑ Livestream, November 30, 2023 (1:52:37).
↑ Interview, September 10, 2023 (53:47).
↑ 16.0 16.1 Livestream, February 25, 2022 (1:06:45).
↑ 17.0 17.1 Livestream, April 29, 2022 (1:08:27).
↑ Livestream, July 28, 2017 (50:22).
When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[2][3][4][5][6]
- Player flagging is not triggered by looting.[7]
- It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[10] – Steven Sharif
- There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[11]
- If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[11][12]
- Players do not lose gold upon death, no matter their corruption level.[13]
- Glint looted from a dead character by any other player, regardless of affiliation, becomes stolen glint. Character's who loot their own bodies will recover their glint in its non-stolen state.[14][15][3]