Template:Player death

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We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt.[2]Steven Sharif

  • A non-combatant (green player) who dies suffers normal penalties, which include:[3]
  • A combatant (purple player) who dies suffers these same penalties, but at half the rate of a non-combatant.[3]
  • A corrupt (red player) suffers penalties at three or four times the rate of a non-combatant, and has a chance to drop any carried/equipped items based on their current corruption score. This includes:[3]
    • Dropping weapons and gear.[6]
    • These dropped items may be looted by other players.[7]
    • Corrupt players respawn at random locations in the vicinity of their death, not at regular spawn points.[8]
    • Dampening (due to corruption) only affects PvP combat.[9]
  • Death penalties do not differ between PvP and PvE, but this is subject to change.[10]
  • Death by drowning is possible.[11]
  • Livestream, 9 July 2018 (20:41).
  • Podcast, 23 April 2018 (49:21).
  • 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Podcast, 5 May 2017 (43:05).
  • Livestream, 19 May 2017 (13:37).
  • Livestream, 27 September 2018 (47:46).
  • Livestream, 17 November 2017 (35:20).
  • Interview, 11 May 2018 (15:41).
  • Interview, 27 April 2017 (9:28).
  • Interview, 11 May 2018 (3:43).
  • Livestream, 15 May 2017 (36:23).
  • Livestream, 28 July 2017 (50:22).