Template:Guild castles
Jump to navigation
Jump to search
↑ Livestream, August 28, 2020 (1:39:02).
↑ 2.0 2.1 2.2 Blog: 10 facts about castle sieges in the MMORPG.
↑
↑ 4.0 4.1 Podcast, April 11, 2021 (49:40).
↑
↑ Livestream, April 30, 2021 (41:18).
↑ Blog: Creative Director's Letter, April 14 2021
↑ Livestream, October 14, 2022 (58:46).
↑
↑ 10.0 10.1 10.2 10.3 Podcast, April 23, 2018 (21:55).
↑ 11.0 11.1 Livestream, August 28, 2020 (1:31:11).
Five guild castles exist in Ashes of Creation.[2][3]
- Castle sieges occur in the open world but may become instanced based on testing.[4]
- There is one castle located on an island that is able to be affected by naval combat.[8][9]
- Castles will initially be occupied by an NPC adversary. These are the primary antagonists in the storyline.[10]
- These Castles are occupied when players arrive on Verra, and their current inhabitants will have to be removed before any player can claim them. Castles will be dangerous and high-level raid zones until they can be cleared, and the first group of players to do so will gain the Castle as their reward.[2]
- Guilds have a period of time to level up in order to siege these castles.[10]
- The attacking guilds need to fight the NPCs and kill a raid boss at the center of the castle.[11][10]
- There will not be a relic to capture, instead whichever guild had highest contributing DPS against the raid boss will capture the castle.[11]
- Castle nodes around NPC run castles will not be present.[10]