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Difference between revisions of "Template:Gathering tools"

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[[File:ss-2020-05-01-00 54 33-00035.png|thumb|450px|[[Alpha-1]] tongs "prop" used by [[Blacksmith]] [[NPCs]].{{livestream|30 April 2020|54m33|UPqLl_e3nxw}}]]
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[[File:Herbalism tools - Apprentice.png|thumb|[[Crafting]] an [[Apprentice|apprentice]] [[Herbalism|herbalism]] [[Gathering tools|gathering tool]] in [[Alpha-2]].{{video|2023-11-30|7m56|W6dhCycYAJQ}} <blockquote>''Different professions will have a number of quests available to introduce players to their first toolsets; and then, their toolset sustainability will be incumbent on the player to continue to gather the resources necessary to repeatedly create these tools, because they have a durability that gets expended when interacting with the resources in the open-world.''{{video|2023-11-30|5m58|W6dhCycYAJQ}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
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[[File:CLIP2023-06-30-Video-3:14.mp4|thumb||[[Gathering]] [[Halcyonite]] using a [[Mining pick|mining pick]] [[Gathering tools|gathering tool]].{{video|2023-06-30|3m14|ZHkMaNWiKg0}} <blockquote>''Each gathering profession will have three tools. The tools come online as you progress through the profession; and the different resource types for each one of the professions may require different tools. So, you basically want to carry around the right tool for the job. And tools along with artisanship gear will have stats on it, so you can itemize towards how you want to gather, how fast you want to gather.''{{video|2023-06-30|3m14|ZHkMaNWiKg0}}{{ndash|[[Kory Rice]]}}</blockquote>]]
  
[[Gathering]] requires the creation and use of [[Artisan tools|harvesting tools]] that enable the gathering of [[Resources|resources]].{{interview|27 March 2020|9m00|TzD_u7C8NxA}}{{interview|11 May 2018|38m25|ZnoHtzaQeMs}}
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[[Gathering tools]] (also referred to as ''harvesting tools'', ''artisan tools'', and ''toolsets'') enable the [[Gathering|gathering]] of [[Resources|resources]] in [[Ashes of Creation]].{{video|2023-06-30|3m14|ZHkMaNWiKg0}}{{livestream|2022-10-14|32m38|rrD4RCTbxds}}{{interview|2020-03-27|9m00|TzD_u7C8NxA}}{{interview|2018-05-11|38m25|ZnoHtzaQeMs}}
  
* [[Artisan progression|Progression]] in the [[Gathering|gathering]] [[Artisan classes|artisan class]] unlocks higher level harvesting tools that enable [[Gathering|gathering]] of higher level [[Resources|resources]].{{livestream|30 April 2020|53m11|UPqLl_e3nxw}}
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* Each [[Gathering|gathering]] [[Professions|profession]] has three gathering tools. Each tool allows gathering of different [[Resource types|resource types]].{{video|2023-06-30|3m14|ZHkMaNWiKg0}}
** A gatherer at [[Artisan mastery|maximum proficiency]] will unlock [[Master toolsets]] that will grant them access to the highest quality gatherables.{{livestream|31 July 2020|1h05m58|3tWezxjwGE8}}
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** Each profession has [[Quests|quests]] that introduce players to their first toolsets.{{video|2023-11-30|16m40|W6dhCycYAJQ}}{{video|2023-11-30|5m58|W6dhCycYAJQ}}
* Tools will have durability and tool lifespans.{{livestream|31 July 2020|1h05m58|3tWezxjwGE8}}{{quote|crafting tools.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/294175305856188416}}
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** Gathering tools and [[Artisan gear|artisan gear]] have [[Stats|stats]] that affect gathering rates and yields.{{livestream|2023-12-19|1h53m02|L5DeC8wIcuM}}{{video|2023-06-30|3m14|ZHkMaNWiKg0}}{{video|2022-10-28|26m14|WyXMxhUK_p8}}
** The amount of usages of a gathering tool increases as the gatherer becomes more proficient in the gathering artisan tree.{{livestream|31 July 2020|1h05m58|3tWezxjwGE8}}
 
** Tools may become non-repairable, requiring re crafting.{{quote|crafting tools.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/294175305856188416}}
 
* Artisans will not need to rely on other trees in order to make their tools.{{interview|27 March 2020|9m00|TzD_u7C8NxA}}
 
  
<blockquote>''Tools do advance within the artisan tree, so your ability to either gather, process or craft will require the equivalent tools necessary at that stage of crafting in order to accomplish the task at hand. So, you could not mine copper and mithril with the same tool.''{{interview|11 May 2018|38m25|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>
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* Gatherers must meet the required [[Artisan certification|artisan certification]] to utilize tools of that level (or lower).{{podcast|2023-12-03|12m27|XoMzEluahR8}}
  
[[Gathering tools]] for [[Mining]], [[Herbalism]], [[Lumberjacking]], and [[Fishing]] are associated with a [[Resource tiers|resource tier]]. For example: A tier 2 [[Axe|axe]] can [[Gathering|gather]] tier 1 and 2 [[Lumber|lumber]] and no higher.{{media|GatheringToolPrices.png|Alpha-1 screenshot.}}
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* Gathering tools are equipped to a character's [[Gear slots|artisan tool slot]].{{video|2023-11-30|9m36|W6dhCycYAJQ}}
  
{| class="wikitable"
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* [[Artisan progression|Progression]] in the [[Gathering|gathering]] [[Artisan classes|artisan class]] unlocks higher level harvesting tools that enable [[Gathering|gathering]] of higher level [[Resources|resources]].{{video|2023-06-30|3m14|ZHkMaNWiKg0}}{{video|2022-10-28|25m11|WyXMxhUK_p8}}{{livestream|2020-04-30|53m11|UPqLl_e3nxw}}
|-
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** Artisan progression unlocks higher level [[Surveying tools|surveying tools]] that enable better identification of gatherable resources within a location.{{livestream|2020-04-30|53m11|UPqLl_e3nxw}}
!scope="col"| [[Tools|Tool]] [[Rarities|rarity]]
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** Higher level of progression can also speed up gathering times, resource yields, and may allow access to resources at earlier growth stages.{{livestream|2023-12-19|1h53m02|L5DeC8wIcuM}}{{video|2022-10-28|26m14|WyXMxhUK_p8}}
!scope="col"| [[Resource tiers]]
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** A gatherer at [[Artisan mastery|maximum proficiency]] will unlock [[Master toolsets|master toolsets]] that will grant them access to the highest quality gatherables.{{livestream|2020-07-31|1h05m58|3tWezxjwGE8}}
!scope="col"| [[Vendor]] price
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: ''Tools do advance within the artisan tree, so your ability to either gather, process or craft will require the equivalent tools necessary at that stage of crafting in order to accomplish the task at hand. So, you could not mine copper and mithril with the same tool.''{{interview|2018-05-11|38m25|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}
!scope="col"| [[Vendor]] location
 
|-
 
!scope="row"| [[Common]]
 
| 1
 
| 10g
 
| [[Alpha-1 starting area]]
 
|-
 
!scope="row"| [[Uncommon]]
 
| 1 - 2
 
| 100g
 
| {{nodestage|1|Expedition}} [[Nodes|nodes]]
 
|-
 
!scope="row"| [[Rare]]
 
| 1 - 3
 
| 500g
 
| {{nodestage|2|Encampment}} [[Nodes|nodes]]
 
|-
 
!scope="row"| [[Epic]]
 
| 1 - 4
 
| 2000g
 
| {{nodestage|3|Village}} [[Nodes|nodes]]
 
|}
 
  
[[Processing]] requires [[Blueprints|blueprints]] for the construction of [[Buildings|buildings]] that are needed to process [[Resources|resources]].{{interview|27 March 2020|9m00|TzD_u7C8NxA}}
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* Tools will have [[Durability|durability]] and lifespans.{{video|2023-11-30|5m58|W6dhCycYAJQ}}{{livestream|2020-07-31|1h05m58|3tWezxjwGE8}}{{quote|crafting tools.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/294175305856188416}}
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** The amount of usages of a gathering tool increases as the gatherer becomes more proficient in the gathering artisan tree.{{livestream|2020-07-31|1h05m58|3tWezxjwGE8}}
 +
** Tools may become non-repairable, requiring re crafting.{{video|2023-11-30|5m58|W6dhCycYAJQ}}{{quote|crafting tools.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/294175305856188416}}
  
* [[Crafting]] requires the acquisition of [[Recipes|recipes]] in order to craft [[Items|items]].{{interview|27 March 2020|9m00|TzD_u7C8NxA}}
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* Artisans will not need to rely on other trees in order to make their tools.{{interview|2020-03-27|9m00|TzD_u7C8NxA}}
 +
 
 +
* The developers are considering the introduction of gathering tools that require two players, such as two-person saws that can fell larger [[Trees|trees]].{{video|2022-10-28|25m11|WyXMxhUK_p8}}
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: ''Your progression within the profession will take account what tools you can use. There might even be some opportunity to do some gathering with other players that . Typically in other games that I play you usually do the gathering alone. You're venturing around alone; and we wanted to take a look at maybe having a friend to help you with a two person saw on a larger tree. Maybe there's some panning that you could do as opposed to just hitting with the pickaxe. So, we'll have other tools that are part of that progression path and other activities that players can do if they would like to gather together.''{{interview|2018-05-11|38m25|ZnoHtzaQeMs}}{{ndash|[[Kory Rice]]}}

Latest revision as of 23:44, 2 January 2024

Crafting an apprentice herbalism gathering tool in Alpha-2.[1]

Different professions will have a number of quests available to introduce players to their first toolsets; and then, their toolset sustainability will be incumbent on the player to continue to gather the resources necessary to repeatedly create these tools, because they have a durability that gets expended when interacting with the resources in the open-world.[2]Steven Sharif

Gathering Halcyonite using a mining pick gathering tool.[3]

Each gathering profession will have three tools. The tools come online as you progress through the profession; and the different resource types for each one of the professions may require different tools. So, you basically want to carry around the right tool for the job. And tools along with artisanship gear will have stats on it, so you can itemize towards how you want to gather, how fast you want to gather.[3]Kory Rice

Gathering tools (also referred to as harvesting tools, artisan tools, and toolsets) enable the gathering of resources in Ashes of Creation.[3][4][5][6]

Tools do advance within the artisan tree, so your ability to either gather, process or craft will require the equivalent tools necessary at that stage of crafting in order to accomplish the task at hand. So, you could not mine copper and mithril with the same tool.[6]Steven Sharif
  • Tools will have durability and lifespans.[2][14][15]
    • The amount of usages of a gathering tool increases as the gatherer becomes more proficient in the gathering artisan tree.[14]
    • Tools may become non-repairable, requiring re crafting.[2][15]
  • Artisans will not need to rely on other trees in order to make their tools.[5]
  • The developers are considering the introduction of gathering tools that require two players, such as two-person saws that can fell larger trees.[12]
Your progression within the profession will take account what tools you can use. There might even be some opportunity to do some gathering with other players that . Typically in other games that I play you usually do the gathering alone. You're venturing around alone; and we wanted to take a look at maybe having a friend to help you with a two person saw on a larger tree. Maybe there's some panning that you could do as opposed to just hitting with the pickaxe. So, we'll have other tools that are part of that progression path and other activities that players can do if they would like to gather together.[6]Kory Rice
  1. Video, November 30, 2023 (7:56).
  2. 2.0 2.1 2.2 2.3 Video, November 30, 2023 (5:58).
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Video, June 30, 2023 (3:14).
  4. Livestream, October 14, 2022 (32:38).
  5. 5.0 5.1 Interview, March 27, 2020 (9:00).
  6. 6.0 6.1 6.2 Interview, May 11, 2018 (38:25).
  7. Video, November 30, 2023 (16:40).
  8. 8.0 8.1 Livestream, December 19, 2023 (1:53:02).
  9. 9.0 9.1 Video, October 28, 2022 (26:14).
  10. Podcast, December 3, 2023 (12:27).
  11. Video, November 30, 2023 (9:36).
  12. 12.0 12.1 Video, October 28, 2022 (25:11).
  13. 13.0 13.1 Livestream, April 30, 2020 (53:11).
  14. 14.0 14.1 14.2 Livestream, July 31, 2020 (1:05:58).
  15. 15.0 15.1 crafting tools.jpg