Military nodes

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Military nodes are focused on combat and class training.[1]

info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

Military nodes enable Bounty hunters and (potentially) reduced duration of corruption.[4][5]


Military node mayors are elected based on trial by combat. During the election week the node will enter an open-PvP battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

Unique node buildings

Each node type has a unique service building associated with it that can be activated at Village (stage 3) of node advancement.[14] The unique building plays a central role in the progress of civilization for a server.[15]

See also