Difference between revisions of "Template:Static housing"

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** The amount of static housing increases as a normal part of [[Node advancement|node advancement]].{{web|https://forums.ashesofcreation.com/discussion/44436/clarification-points-from-today-s-stream|Steven Sharif - Clarification points from today’s stream.}}
 
** The amount of static housing increases as a normal part of [[Node advancement|node advancement]].{{web|https://forums.ashesofcreation.com/discussion/44436/clarification-points-from-today-s-stream|Steven Sharif - Clarification points from today’s stream.}}
 
* The [[Architecture|architecture]] of [[Static housing|static housing]] is predetermined by the [[Races|racial]] influence of the [[Node layout and style]].{{livestream|19 May 2017|33m57|LUJugtqTBxw}}
 
* The [[Architecture|architecture]] of [[Static housing|static housing]] is predetermined by the [[Races|racial]] influence of the [[Node layout and style]].{{livestream|19 May 2017|33m57|LUJugtqTBxw}}
* [[Taverns]] and [[Player shops]] are not tied to in-node housing.{{interview|8 July 2020|33m34|zWguiuv9iyY}}
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* [[Taverns]] and [[Player shops]] are not tied to in-node housing.{{interview|2020-07-8|33m34|zWguiuv9iyY}}

Revision as of 22:35, 29 August 2022

Static housing provides non-instanced player accommodation within a node, also known as in-node housing.[2]

  • Video, May 31, 2020 (38:50).
  • 2.0 2.1 Node series part II – the Metropolis.
  • 3.0 3.1 steven-housing-numbers.png
  • Steven Sharif - Clarification points from today’s stream.
  • Livestream, May 19, 2017 (33:57).
  • Interview, July 8, 2020 (33:34).