Difference between revisions of "Template:Skill upgrades"

Ashes of Creation community empowered Wiki
Jump to navigation Jump to search
m (Text replacement - "formatlinks" to "format_base_skill_list")
m (Text replacement - "{skill_upgrade}" to "{skill}")
Line 5: Line 5:
 
|namespace =
 
|namespace =
 
|ordermethod = title
 
|ordermethod = title
|include = {skill_upgrade}:icon:primary,{skill_upgrade¦format_base_skill_list},{skill_upgrade}:upgrade
+
|include = {skill}:icon:primary,{skill_upgrade¦format_base_skill_list},{skill}:upgrade
 
|table    = class="wikitable ",[[Skill upgrades|Skill upgrade]],Icon,[[Primary archetypes|Primary]],Upgrade to,Description
 
|table    = class="wikitable ",[[Skill upgrades|Skill upgrade]],Icon,[[Primary archetypes|Primary]],Upgrade to,Description
 
|tablerow = style="width: 61px;"¦%%,style="width: 10%;"¦[[%%]],style="width: 10%;"¦%%,style="width: 60%;"¦%%,
 
|tablerow = style="width: 61px;"¦%%,style="width: 10%;"¦[[%%]],style="width: 10%;"¦%%,style="width: 60%;"¦%%,
 
}}
 
}}

Revision as of 01:40, 16 April 2024

Skill upgrade Icon Primary Upgrade to Description
Act of War Art of War Skill Tree IconAlpha.png Fighter Switching forms no longer triggers cooldowns or costs Combat Momentum.[1]
Brutality Greater Brutality Skill Tree IconAlpha.png Fighter Weapon combo finishers and extended finishers apply 5 Wound stacks, plus an additional Wound for every 10 stacks already on the target. Each wound stack reduces target healing received by 0.5% and target damage mitigation by 0.15%, up to a maximum of 100 stacks.[2]
Climactic Whirlwind Climactic Whirlwind Skill Tree IconAlpha.png Fighter Perform a final swing in an area in front of you after ending Whirlwind's channel, dealing heavy damage and generating 5-10 Combat Momentum based on number of targets hit.[3]
Concentrated Scatter Shot Multi-Scatter Shot Skill Tree IconAlpha.png Ranger Scatter Shot becomes a held ability. After being fully charged, you instead fire a single projectile in a forward line that pierces through enemies and deals significantly increased damage. 30m range.[4]
Consuming Lethal Blow Consuming Lethal Blow Skill Tree IconAlpha.png Fighter Lethal Blow returns 50% of overkill damage dealt as health and mana.[5]
Ensnaring Vine Field Ensnaring Vine Field Icon.png Ranger Enemies are Snared while within Vine Field's area of effect.[6]
Expeditious Barrage Expeditious Barrage Skill Tree IconAlpha.png Ranger Reduce Barrage's movement penalty while channeled.[7]
Extended Duration I Extended Duration IconAlpha.png [[]] Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[8]
Extended Duration II Extended Duration IconAlpha.png [[]] Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[9]
Extended Duration III Extended Duration IconAlpha.png [[]] Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[10]
Extra Stacks I Second Strike IconAlpha.png [[]] Second Strike and Perfect Timing now stack up to 2 times.[11]
Greater Brutality Greater Brutality Skill Tree IconAlpha.png Fighter Overpower and Brutal Cleave apply 10 Wound stacks to enemies hit.[12]
Greatsword Hit 3+: Extra Damage I Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 3+ by 10%.[13]
Greatsword Hit 3+: Extra Damage II Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 3+ by 10%.[14]
Greatsword Hit 3+: Extra Damage III Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 3+ by 10%.[15]
Greatsword Hit 4+: Extra Damage I Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 4 by 10%.[16]
Greatsword Hit 4+: Extra Damage II Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 4 by 10%.[17]
Greatsword Hit 4+: Extra Damage III Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 4 by 10%.[18]
Greatsword Hit 4: Extra Damage I Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 4 by 10%.[19]
Greatsword Hit 4: Extra Damage II Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 4 by 10%.[20]
Greatsword Hit 4: Extra Damage III Extra Damage IconAlpha.png [[]] Increases the damage of Greatsword Hit 4 by 10%.[21]
Hasting Snipe Heartseeking Snipe Skill Tree IconAlpha.png Ranger Gain 20% increased attack speed for 5 seconds after casting Snipe.[22]
Heartseeking Snipe Heartseeking Snipe Skill Tree IconAlpha.png Ranger Snipe has a 30% increased chance to critically hit against enemies beyond 20 meters.[23]
Meditative Form of the River Meditative Form of the River Skill Tree IconAlpha.png Fighter Form of the River increases your mana regeneration by 0.01% of your maximum mana per point of Combat Momentum you have.[24]
Mortal Headshot Mortal Headshot Skill Tree IconAlpha.png Ranger Headshot deals 50% additional damage to targets below 50% of their maximum health.[25]
Multi Trap Bear Trap Multitrap Skill Tree IconAlpha.png Ranger Bear Trap now has 3 charges, but the cooldown is increased by 15 seconds.[26]
Multi-Scatter Shot Multi-Scatter Shot Skill Tree IconAlpha.png Ranger Scatter Shot has an additional charge.[27]
Omnidirectional Disengage Omnidirectional Disengage Skill Tree IconAlpha.png Ranger Disengage now moves you in the direction of your input instead of always backward.[28]
Overdrive Climactic Whirlwind Skill Tree IconAlpha.png Fighter After completing the final spin, you may continue spinning at maximum speed while rapidly depleting your Momentum. Ends after Momentum is fully depleted or after stopping the channel.[29]
Potency I Potency IconAlpha.png [[]] Second Strike - Increases the damage of the Second Strike Proc by 25%. Perfect Timing - Increases the cooldown reset by 1 second.[30]
Potency III Potency IconAlpha.png [[]] Second Strike - Increases the damage of the Second Strike Proc by 25%. Perfect Timing - Increases the cooldown reset by 1 second.[31]
Raging Blitz Raging Blitz Skill Tree IconAlpha.png Fighter Blitz generates 20 Combat Momentum.[32]
Recharging Lunging Assault Recharging Lunging Assault Skill Tree IconAlpha.png Fighter Lunging Assault gains an additional charge and generates 5 additional Combat Momentum when dealing damage to one or more enemies.[33]
Refreshing Headshot Mortal Headshot Skill Tree IconAlpha.png Ranger Headshot refunds 4 seconds of its cooldown when it hits a Marked target.[34]
Reinvigorating Disengage Omnidirectional Disengage Skill Tree IconAlpha.png Ranger When you hit one or more enemies with Disengage, its cooldown is refreshed and can be used again. This can only occur once per cooldown period.[35]
Reinvigorating Exert Reinvigorating Exert Skill Tree IconAlpha.png Fighter Exert additionally refreshes all ability cooldowns by 1% per point of Combat Momentum the caster has upon activation.[36]
Reinvigorating Lethal Blow Raging Blitz Skill Tree IconAlpha.png Fighter Killing an enemy with Lethal Blow resets the cooldown of Blitz.[37]
Relentless Form of the Avalanche Relentless Form of the Avalanche Skill Tree IconAlpha.png Fighter Form of the Avalanche causes your weapon combo attacks to apply 3 stacks of Staggered to enemies hit, plus 1 additional stack per 30 Combat Momentum you have. Staggered reduces physical accuracy by 0.1% per stack and physical disable reduction by 1% per stack.[38]
Slicing Maim Slicing Maim Skill Tree IconAlpha.png Fighter Maim launches a piercing projectile that deals damage to enemies in its path.[39]
Swordmaster: Consistent I Extended Duration IconAlpha.png [[]] Adds Swordmaster: Swiftness - Increases effect duration by 0.5s. Swordmaster: Endurance - Increases minimum possible health restored by 0.5% Max HP.[40]
Swordmaster: Consistent II Extended Duration IconAlpha.png [[]] Adds Swordmaster: Swiftness - Increases effect duration by 0.5s. Swordmaster: Endurance - Increases minimum health restored by 0.5% Max HP.[41]
Swordmaster: Potential I Swordmaster Potential IconAlpha.png [[]] Adds Swordmaster: Swiftness - +5% Attack speed from effect. Swordmaster: Endurance - Increases maximum possible health restored by 1% Max HP.[42]
Swordmaster: Proc Rate I Swordmaster Proc Rate IconAlpha.png [[]] Increases all Swordmaster effect proc rates by 25%.[43]
Swordmaster: Proc Rate II Swordmaster Proc Rate IconAlpha.png [[]] Increases all Swordmaster effect proc rates by 25%.[44]
Swordmaster: Proc Rate III Swordmaster Proc Rate IconAlpha.png [[]] Increases all Swordmaster effect proc rates by 25%.[45]
Trap Slinger Bear Trap Multitrap Skill Tree IconAlpha.png Ranger Bear Trap becomes a thrown projectile and arms itself instantly upon landing. Deals double damage when triggered.[46]
Unstoppable Exert Reinvigorating Exert Skill Tree IconAlpha.png Fighter Exert additionally breaks all hard control effects on the caster, and may be used any time while under a hard controlling effect.[47]
Weapon Mastery: Bows Weapon Mastery Bows Skill Tree IconAlpha.png [[]] Lowers the Cooldown of Barrage and Scatter Shot by 3s upon: Completion of a bow weapon combo; Firing a fully charged Longbow.[48]
Weapon Proficiency IX Swordmaster Potential IconAlpha.png [[]] Increased Attack Speed by 1%.[49]