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Difference between revisions of "Template:Player death"
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↑ 1.0 1.1 Video, February 29, 2024 (19:35).
↑ Livestream, September 24, 2021 (51:20).
↑ 3.0 3.1 3.2 Livestream, March 26, 2021 (1:07:33).
↑
↑ Podcast, May 5, 2017 (43:05).
↑ Interview, July 18, 2020 (27:11).
↑ Podcast, April 11, 2021 (34:41).
↑ Podcast, July 15, 2023 (26:31).
↑ Livestream, April 28, 2023 (1:18:48).
↑ Podcast, July 15, 2023 (28:28).
↑ 11.0 11.1 Livestream, January 29, 2021 (1:24:27).
↑ Livestream, September 27, 2018 (47:46).
↑
↑ Livestream, November 30, 2023 (1:52:37).
↑ Interview, September 10, 2023 (53:47).
↑ 16.0 16.1 Livestream, February 25, 2022 (1:06:45).
↑ 17.0 17.1 Livestream, April 29, 2022 (1:08:27).
↑ Livestream, July 28, 2017 (50:22).
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− | [[File: | + | [[File:CLIP2024-02-29-Video-19:35.mp4|thumb|start=0|end=39|[[Alpha-2]] [[Player death]] and [[Resurrection|resurrection]] during the [[Beneath the Stone Shadows]] [[Events|event]].{{video|2024-02-29|19m35|ydYFqNMQGkM}}]] |
+ | [[File:You have Died....png|thumb|[[Alpha-2]] [[Player death]] [[UI]].{{video|2024-02-29|19m35|ydYFqNMQGkM}}]] | ||
− | When a [[Player death|player dies]] they [[Respawn lore|disintegrate into ash]]. The ashes contain any [[Items|items]] lost by the player due to applicable [[Death penalties|death penalties]].{{livestream|24 | + | When a [[Player death|player dies]] they [[Respawn lore|disintegrate into ash]]. The ashes contain any [[Items|items]] lost by the player due to applicable [[Death penalties|death penalties]].{{livestream|2021-09-24|51m20|tVWJQY8K8NY}}{{livestream|2021-03-26|1h07m33|HD5WKztW0S4}}{{quote|a419c5398b542a713545e4f393d67215.png|link=https://discord.com/channels/256164085366915072/256164085366915072/744040506408960123}}{{podcast|2017-05-5|43m05|eCvcB4S-tZM}}{{interview|2020-07-18|27m11|8AeuqaELjFg}} |
− | * | + | * These ash piles are immediately [[Looting|lootable]] by any player.{{livestream|2021-03-26|1h07m33|HD5WKztW0S4}} |
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− | * | + | * [[Player flagging]] is not triggered by looting.{{podcast|2021-04-11|34m41|kP-lOFzYkCM}} |
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− | [[ | + | * Certain [[Bags|bags]] may have reduced [[PvP]] [[Looting|looting]] times.{{podcast|2023-07-15|26m31|GwpWmmIq2cg}}{{livestream|2023-04-28|1h18m48|iWwkvsnjEnE}} |
+ | : ''It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.''{{podcast|2023-07-15|28m28|GwpWmmIq2cg}}{{ndash|[[Steven Sharif]]}} | ||
− | [[ | + | * There will be a period of time following a player's death before their [[Mules|mule]] despawns. Other players must kill that player's mule to be able to loot it.{{livestream|2021-01-29|1h24m27|D-fU0DJL7wY}} |
− | + | ** If the mule dies its corpse will contain the same percentage of lootable items according to the player's [[Death penalties|death penalties]].{{livestream|2021-01-29|1h24m27|D-fU0DJL7wY}}{{livestream|2018-09-27|47m46|DABir_vvMfY}} | |
− | * [[ | ||
− | + | * Players do not lose [[Gold|gold]] upon death, no matter their [[Player corruption|corruption]] level.{{quote|vaknar-gold.png|link=https://forums.ashesofcreation.com/discussion/comment/333739/#Comment_333739}} | |
− | + | * [[Glint]] [[Loot|looted]] from a dead character by any other player, regardless of [[Affiliations|affiliation]], becomes [[Stolen glint|stolen glint]]. Character's who loot their own bodies will recover their glint in its non-stolen state.{{livestream|2023-11-30|1h52m37|V9F_AJl9ozY}}{{interview|2023-09-10|53m47|BKF8EJ1d8gE}}{{livestream|2021-03-26|1h07m33|HD5WKztW0S4}} | |
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− | Death by | + | * Death by [[Fall damage|falling]] is possible.{{livestream|2022-02-25|1h06m45|T_pi8uuOvCY}} |
− | * | + | ** Fall damage that occurs while [[Mounts|mounted]] will be first applied to the [[Mounts|mount]]; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.{{livestream|2022-02-25|1h06m45|T_pi8uuOvCY}} |
− | + | * Death by drowning is possible.{{livestream|2022-04-29|1h08m27|qYuL-GrMmRM}}{{livestream|2017-07-28|50m22|rx6xdibiRIk}} | |
− | + | ** Players that drown will respawn on shore.{{livestream|2022-04-29|1h08m27|qYuL-GrMmRM}} | |
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Latest revision as of 00:53, 4 March 2024
When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[2][3][4][5][6]
- Player flagging is not triggered by looting.[7]
- It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[10] – Steven Sharif
- There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[11]
- If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[11][12]
- Players do not lose gold upon death, no matter their corruption level.[13]
- Glint looted from a dead character by any other player, regardless of affiliation, becomes stolen glint. Character's who loot their own bodies will recover their glint in its non-stolen state.[14][15][3]