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Difference between revisions of "Template:Headshot mechanics"

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[[Headshot mechanics]] will be implemented in [[Ashes of Creation]] based on testing.{{interview|20 October 2018|2h02m43|325641384|Interview|https://www.twitch.tv/videos}}
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[[Headshot mechanics]] (where there is a specific hitbox for a player's head) are not planned for the [[Ashes of Creation|Ashes of Creation MMORPG]].{{livestream|2020-10-30|1h15m59|ndtjwBxhwtw}}{{quote|steven-headshots-1.png|link=https://discord.com/channels/256164085366915072/256164085366915072/616717331418054755}}{{quote|steven-headshots-2.png|link=https://discord.com/channels/256164085366915072/257293098915332096/632510300163407941}}
* If headshots are implemented, they will be along the lines of a higher critical chance.{{interview|20 October 2018|2h02m43|325641384|Interview|https://www.twitch.tv/videos}}
 
* The developers do not want one-shots in the final MMORPG.{{interview|20 October 2018|2h02m43|325641384|Interview|https://www.twitch.tv/videos}}
 
  
<blockquote>''The idea behind headshot in the MMORPG is that, if we do implement headshots - part of this testing is to determine if we will - but if we were to implement headshots it will be along the lines of a higher critical chance. So basically hitting a skillshot on the head will increase significantly the opportunity for that damage to be critical. Will they one-shot? Absolutely not. In the MMORPG we really don't want to see any one-shots.''{{interview|20 October 2018|2h02m43|325641384|Interview|https://www.twitch.tv/videos}}{{ndash|[[Steven Sharif]]}}</blockquote>
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* [[Headshots]] were a part of [[Ashes of Creation Apocalypse battle royale]].{{quote|steven-headshots-2.png|link=https://discord.com/channels/256164085366915072/257293098915332096/632510300163407941}}
 
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* Previously it was stated that headshot mechanics may be implemented in the MMORPG along the lines of a higher critical chance{{interview|2018-10-21|9m10|At5sugA5-CU}}{{interview|2018-10-20|3h25m31|x55xkOprpUo}} and that they would not be [[Time to kill|one hit kills]].{{interview|2018-10-21|9m10|At5sugA5-CU}}
Headshots in [[Action targeting|action combat]] is equivalent to a critical hit in [[Tab targeting|tab targeted combat]].{{livestream|27 September 2018|34m49|DABir_vvMfY}}
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** Headshots in [[Action targeting|action combat]] are equivalent to a critical hit in [[Tab targeting|tab targeted combat]].{{livestream|2018-09-27|34m49|DABir_vvMfY}}
* Players relying on tab [[Skills|skills]] will have a fixed critical hit chance every time they use an [[Abilities|ability]] or [[Weapons|weapon]].{{livestream|27 September 2018|34m49|DABir_vvMfY}}
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** Players relying on tab [[Skills|skills]] will have a fixed critical hit chance every time they use an [[Abilities|ability]] or [[Weapons|weapon]].{{livestream|2018-09-27|34m49|DABir_vvMfY}}
* Players using action-based skills are going to rely on getting a head shot or hitting a critical spot on the opponent.{{livestream|27 September 2018|34m49|DABir_vvMfY}}
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** Players using action-based skills are going to rely on getting a head shot or hitting a critical spot on the opponent.{{livestream|2018-09-27|34m49|DABir_vvMfY}}
 
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* A [[Ranger skills|Ranger skill]] called [[Headshot]] was introduced leading up to [[Alpha-2]] testing.{{quote|Headshot Description Ranger2.png}}
<blockquote>''So if you take a look at like kind of what a head shot represents: A head shot is basically a critical hit; and players who are relying on tab skills will have that critical hit chance baked into their character. They will have that fixed chance every time they use an ability or use a spell or swing a weapon; and then somebody who is kind of preferring you know action based, in order to get that crit, they're not gonna be relying necessarily on their stats they're gonna be relying on whether they get a headshot or not, or are able to hit that critical spot on that character. So that's kind of the direction that we're going in that way. Again, it's gonna be hybridized so there's gonna be a little bit of both happening in both places.''{{livestream|27 September 2018|34m49|DABir_vvMfY}}{{ndash|[[Jeffrey Bard]]}}</blockquote>
 

Latest revision as of 21:10, 12 January 2024

Headshot mechanics (where there is a specific hitbox for a player's head) are not planned for the Ashes of Creation MMORPG.[1][2][3]

  • Livestream, October 30, 2020 (1:15:59).
  • steven-headshots-1.png
  • 3.0 3.1 steven-headshots-2.png
  • 4.0 4.1 Interview, October 21, 2018 (9:10).
  • Interview, October 20, 2018 (3:25:31).
  • 6.0 6.1 6.2 Livestream, September 27, 2018 (34:49).
  • Headshot Description Ranger2.png