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Difference between revisions of "Template:Expansions"
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* DLC will not cost anything more than the normal [[Subscription model|subscription]].{{quote|screenshot 328.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/294208612262477825}}{{livestream|17 August 2018|9m33|-fUWFkMvyHY}} | * DLC will not cost anything more than the normal [[Subscription model|subscription]].{{quote|screenshot 328.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/294208612262477825}}{{livestream|17 August 2018|9m33|-fUWFkMvyHY}} | ||
− | * Power, [[Gear|gear]], [[Skills|ability levels]] and [[Level cap|level cap]] will increase with expansions.{{livestream|26 June 2020|1h26m54|KesMtSOZl8k}} | + | * Power, [[Gear|gear]], [[Skills|ability levels]] and [[Level cap|level cap]] will increase and new content will be added with expansions.{{livestream|26 June 2020|1h26m54|KesMtSOZl8k}} |
<blockquote>''Because of the modularity of a lot of the systems that we're working on, it's not too hard to iterate and implement new things... We're planning on going on a quarterly/ monthly cycle to continue to push out new content.''{{livestream|1 June 2017|19m12|zlcA95B122w}}{{ndash|[[Jeffrey Bard]]}}</blockquote> | <blockquote>''Because of the modularity of a lot of the systems that we're working on, it's not too hard to iterate and implement new things... We're planning on going on a quarterly/ monthly cycle to continue to push out new content.''{{livestream|1 June 2017|19m12|zlcA95B122w}}{{ndash|[[Jeffrey Bard]]}}</blockquote> |
Revision as of 18:48, 1 July 2020
DLC expansions (post-launch releases) are planned on a quarterly basis.[1]
- DLC will not cost anything more than the normal subscription.[2][3]
- Power, gear, ability levels and level cap will increase and new content will be added with expansions.[4]
Because of the modularity of a lot of the systems that we're working on, it's not too hard to iterate and implement new things... We're planning on going on a quarterly/ monthly cycle to continue to push out new content.[5] – Jeffrey Bard
The quarterly cycle for the big content is good for us and then, as you said, those modular components to our mechanisms in the game allow for us to introduce smaller content patches that can be seen in real time in the world.[5] – Steven Sharif
We don't intend to a wordsmith around future charge for DLC content. As a subscription model, that's part of the agreement between us as a Studio and you guys: That there will be regularly scheduled updates and chapters; and that subscription is what allows you to access that content.[6] – Steven Sharif