Skill
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Icon
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Origin
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Description
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Ball Lightning
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Mage
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Create a large ball of charged electricity that travels slowly forward, rapidly dealing (50%π’) lightning damage and applying Volatile to enemies it overlaps with.[2][3][4]
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Blizzard
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Mage
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Channel a massive blizzard around you, raining a barrage of hail shards upon your enemies while channeling. Periodically pulses Chilled to targets within the area. Each shard impact deals (50%π’) ice damage in a small area around it and applies Frozen to targets with Chilled.[5][6][2]
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Chain Lightning
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Mage
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Release a powerful streak of lightning that hits your primary target and then chains outward to up to 5 nearby enemies from that target, dealing (175%π’) lightning damage to each. Applies 20 stacks of Shocked to targets with Volatile.[7][8][9]
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Cone of Cold
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Mage
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Blasts a cone of cold in front of the caster, dealing (125%π’) ice damage. Applies Chilled to targets hit.[2][10][11]
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Elemental Empowerment
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Mage
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Whenever you cast an elemental spell, your weapon combo finishers apply a stack of Burning, Chilled, or Volatile to targets hit, based on the current empowered element. Casting a spell of another element changes your current Elemental Empowerment to that element.[12]
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Fireball
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Mage
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Hurl a ball of fire toward your target, dealing (100%π’) fire damage and applying Burning for (75%π’) fire damage. 3 charges.[13]
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Fissure
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Mage
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Call forth a line of jagged earthen spikes in a line in front of you, dealing (175%π’) pierce damage, applying Staggered, and launching each enemy hit.[14]
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Frostbolt
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Mage
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Launch a bolt of frost towards your target, dealing (225%π’) ice damage. Applies Frozen if the target is Chilled.[15][16]
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Lightning Strike
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Mage
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Held ability: Charge up a bolt of lightning to unleash upon your target, dealing (275%π’) lightning damage based on how long it was charged. Also applies 20 stacks of Shocked to targets.[17][18]
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Magma Field
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Mage
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Erupts the earth at target location, forming a boiling pool of lava that deals (50%π’) fire damage and applies Burning at (50%π’) fire damage power every 2 seconds to enemies within the area. Lasts 8.1 seconds.[19]
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Meteor
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Mage
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Conjures a massive flaming rock before sending it hurling toward target location. Upon impact, it deals (200%π’) fire damage and applies Conflagrating to targets with Burning. After landing it continues to roll forward for its remaining distance, dealing damage to enemies along its path.[20]
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Quake
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Mage
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Held ability: Slam down, causing a powerful earthquake around your character that deals (200-500%π’) bludgeon damage depending on how long it was charged. Additionally this ability applies Staggered to all enemies around the caster, unless fully charged, in which case it applies Tripped.[21]
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Thundering Shot
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Ranger
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Fires a lightning-infused projectile at your target, dealing 200% of your physical power as Lightning damage.[22]
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