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In-game currency does not have weight.[1]


Ashes of Creation intends to use traditional loot rules, selected by the party leader.[2][3]

A master looter (or lootmaster) is a player designated by the party leader to decide how loot is distributed in a dungeon or raid party.
With round-robin looting, party members take turns looting.
Need before greed
This is a traditional need before greed system based on dice rolls.
Bidding system
Intrepid are investigating a potential bidding system, which allows players to bid on items instead of rolling for them.[3]
  • The highest bidder wins the item.
  • The gold then goes into a pool that is split among the rest of the party members.

Security systems

Security systems will be in place to combat cheating, exploiting, botting, gold selling, item duplication and other things that affect the economy starting from Alpha-0.[4][5][6]

  • These systems collect user data and flag abnormal activities for inspection. This combined with player reporting functions generates a live "heat map" that draws attention to unusual behavior.[6]
  • Players caught cheating will be banned.[6]

See also