Template:Dungeons
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Dungeons in Ashes of Creation will range in size and will be mostly open-world.[5][6]
- Open world dungeons will be populated to facilitate multiple groups within the dungeon.[7]
- Instanced dungeons will also be present and will cater for solo and group questlines.[7]
There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[5] – Jeffrey Bard
Half the problem won't just be solving the dungeon, it will be solving other players too.[7] – Jeffrey Bard
Dungeon difficulty will increase the further a player ventures into the dungeon.[10]
- Mobs and mob mechanics will become more difficult.[10]
- Terrain and environmental dangers will increase.[10]
Deeper darker types of interactions will be found deeper in the dungeon.[10] – Steven Sharif
- ↑ Livestream, May 22, 2017 (1:53:32).
- ↑ Livestream, January 18, 2018 (16:34).
- ↑ Livestream, February 9, 2018 (4:42).
- ↑
- ↑ 5.0 5.1 Livestream, June 1, 2017 (39:21).
- ↑ Livestream, May 22, 2017 (20:59).
- ↑ 7.0 7.1 7.2 Livestream, September 27, 2018 (43:21).
- ↑ 8.0 8.1
- ↑ 9.0 9.1 Livestream, March 28, 2020 (1:48:36).
- ↑ 10.0 10.1 10.2 10.3 Livestream, April 30, 2020 (1:32:06).