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Difference between revisions of "Template:Currency"
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The general in-game [[Currency|currency]] is referred to as [[Gold|gold]].{{interview|2020-07-18|27m11|8AeuqaELjFg}}{{livestream|2017-05-24|44m14|KCr9yh2Y97I}} | The general in-game [[Currency|currency]] is referred to as [[Gold|gold]].{{interview|2020-07-18|27m11|8AeuqaELjFg}}{{livestream|2017-05-24|44m14|KCr9yh2Y97I}} | ||
+ | * Gold, silver, and copper coins are present in the game.{{video|2023-01-27|4m09|DwWK9HJNJRQ}} | ||
* There are also specific [[Progression|progression-based]] currencies that cannot be traded.{{interview|2020-07-18|27m11|8AeuqaELjFg}} | * There are also specific [[Progression|progression-based]] currencies that cannot be traded.{{interview|2020-07-18|27m11|8AeuqaELjFg}} | ||
** [[Religions]].{{interview|2020-07-18|27m11|8AeuqaELjFg}} | ** [[Religions]].{{interview|2020-07-18|27m11|8AeuqaELjFg}} |
Revision as of 23:15, 1 April 2023
The general in-game currency is referred to as gold.[2][3]
- Gold, silver, and copper coins are present in the game.[4]
- There are also specific progression-based currencies that cannot be traded.[2]
- Religions.[2]
- Social organizations.[2]
- Nodes.[2]
- Tavern games (potentially).[5]
- Monsters don't drop gold, they instead drop hunting certificates.[2]
- Game currency does not have weight.[6]
- There is no cap on how much currency a player can hold.[7]
Players do not lose gold upon death, no matter their corruption level.[8]