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Difference between revisions of "Template:Currency"
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* Game currency does not have [[Weight limits|weight]].{{livestream|26 May 2017|54m00|JtG9mB2bREI}} | * Game currency does not have [[Weight limits|weight]].{{livestream|26 May 2017|54m00|JtG9mB2bREI}} | ||
* There is no cap on how much currency a player can hold.{{livestream|26 March 2021|1h07m00|HD5WKztW0S4}} | * There is no cap on how much currency a player can hold.{{livestream|26 March 2021|1h07m00|HD5WKztW0S4}} | ||
+ | |||
+ | Players do not lose [[Gold|gold]] upon death, no matter their [[Player corruption|corruption]] level.{{quote|vaknar-gold.png|link=https://forums.ashesofcreation.com/discussion/comment/333739/#Comment_333739}} |
Revision as of 04:06, 2 April 2022
The general in-game currency is referred to as gold.[2][3]
- There are also specific progression-based currencies that cannot be traded.[2]
- Religions.[2]
- Social organizations.[2]
- Nodes.[2]
- Tavern games (potentially).[4]
- Monsters don't drop gold, they instead drop hunting certificates.[2]
- Game currency does not have weight.[5]
- There is no cap on how much currency a player can hold.[6]
Players do not lose gold upon death, no matter their corruption level.[7]