Bounty hunters

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Players can acquire the bounty hunter title through a quest available to citizens of Military Stage 4 (Town) nodes and potentially their vassals or affiliated nodes.[1][2]

  • Bounty hunters can activate their Pathfinding ability to reveal corrupted player locations on their map.[3][4]
    • This will flag the bounty hunter for combat only to corrupted players for a period of one hour from the time of activation.[3]
    • The pathfinding ability can be toggled on or off.[3][5]
    • It is possible that bounty hunters will be permanently flagged versus corrupted players with the pathfinding ability toggled off. This design change will be decided based on testing.[6]
  • The accuracy of bounty hunter maps is determined by a player's progression in the bounty hunter system.[7]
  • Corrupted players may kill bounty hunters without acquiring additional corruption score.[8][9]
    • Corrupted player's combat penalties do not apply when battling bounty hunters.[8]
  • Chief bounty hunter is a node government title that grants special access to NPCs in a node.[10]
  • Credit for killing a corrupted player goes to the bounty hunter who lands the last hit (killing blow). This may be changed to damage contribution in future.[11]

Player death

When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[13][14][15][16][17]

It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[21]Steven Sharif
  • There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[22]
    • If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[22][23]
  • Death by falling is possible.[27]
    • Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[27]
  • Death by drowning is possible.[28][29]
    • Players that drown will respawn on shore.[28]

See also

References