Difference between revisions of "Template:PvE"

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[[File:AshesPAXEastGameplay.mp4|thumb|450px|start=1|[[Pre-alpha]] [[:Category:PAX East 2018|PAX East 2018]] [[PvE]] Developer playthrough, 4 April 2018.{{video|4 April 2018|0m01|cMEuS892UlE}} <blockquote>''The environment in Ashes of Creation is a visually stunning realm, with fantastical beasts and creations designed to both inspire awe and instill fear. The world is harsh and unforgiving, presenting a clear and present danger to the players. Dungeons, demons and dragons, oh MY! Our unique and adaptive AI means that an encounter with similar creatures will yield a completely different experience to adapt to as a player. Keeping you on your toes for constantly changing responses from your adversary. The world awaits its heroes.''{{web|https://www.ashesofcreation.com/about/|About Ashes of Creation.}}</blockquote>]]
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[[File:AshesPAXEastGameplay.mp4|thumb|450px|start=1|end=999|[[Pre-alpha]] [[:Category:PAX East 2018|PAX East 2018]] [[PvE]] Developer playthrough, 4 April 2018.{{video|4 April 2018|0m01|cMEuS892UlE}} <blockquote>''The environment in Ashes of Creation is a visually stunning realm, with fantastical beasts and creations designed to both inspire awe and instill fear. The world is harsh and unforgiving, presenting a clear and present danger to the players. Dungeons, demons and dragons, oh MY! Our unique and adaptive AI means that an encounter with similar creatures will yield a completely different experience to adapt to as a player. Keeping you on your toes for constantly changing responses from your adversary. The world awaits its heroes.''{{web|https://www.ashesofcreation.com/about/|About Ashes of Creation.}}</blockquote>]]
  
 
The [[Nodes|Node]] system facilitates the generation of new [[PvE]] content such as [[Quests]], [[Dungeons]], [[Raids]] and [[Monster coins]].{{web|https://www.ashesofcreation.com/faq/|Ashes of Creation FAQ.}}
 
The [[Nodes|Node]] system facilitates the generation of new [[PvE]] content such as [[Quests]], [[Dungeons]], [[Raids]] and [[Monster coins]].{{web|https://www.ashesofcreation.com/faq/|Ashes of Creation FAQ.}}

Revision as of 23:26, 14 May 2020

Pre-alpha PAX East 2018 PvE Developer playthrough, 4 April 2018.[1]

The environment in Ashes of Creation is a visually stunning realm, with fantastical beasts and creations designed to both inspire awe and instill fear. The world is harsh and unforgiving, presenting a clear and present danger to the players. Dungeons, demons and dragons, oh MY! Our unique and adaptive AI means that an encounter with similar creatures will yield a completely different experience to adapt to as a player. Keeping you on your toes for constantly changing responses from your adversary. The world awaits its heroes.[2]

The Node system facilitates the generation of new PvE content such as Quests, Dungeons, Raids and Monster coins.[3]

There is going to be a lot of PvE content for all portions of the playerbase... Part of that risk versus reward: Your risk is your time you're putting in to having a chance at getting the reward and successfully completing; and that should feel good based on how much time you devote. Now I know that there's a spectrum of casual and hard-core players in the time there, what we can do, but that's why we have many different content paths that play towards how you affect the world around you.[4]Steven Sharif

PvE content adapts to the development of the world to avoid repitition.[5]

Whenever you have a player versus environment setting you don't want a stagnant kind of overly repetitive because its lackluster. It does not have that a component that engages.[5]Steven Sharif