Difference between revisions of "Template:Momentum"

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Revision as of 01:40, 16 April 2024

Alpha-2 Momentum class resource on the Fighter skill tree.[1]

One thing that we feel adds a lot to just class identity in general is something that is beyond just an ability. In this case, it's an archetype resource called Combat Momentum. So, in your top left of the screen here, you'll see that you've got your standard health bar and your mana bar. And then a third empty bar that you'll see build up in combat as we play- that you build up through all the different actions that you're doing through the kit. And you can use this resource to get passive power to your character based on which form you are in... And you can also spend it for certain unique, especially powerful bonuses.[1]Tradd Thompson

Combat Momentum Skill Tree IconAlpha.png Combat Momentum is an archetype resource for the Fighter that is generated by certain combat abilities and weapon combos.[2][3][1][4][5]

Generate 1 Combat Momentum when hitting targets. Weapon combo finishers generate 3 Combat Momentum plus an additional 1 per 10 the caster already has. Combat Momentum grants unique increasing stat bonuses based on the Combat Form you are currently in, and how much momentum you have built.[3]
You can spend momentum, but it's a resource that's primarily meant to be built up and maintained because of the bonuses that these forms provide.[6]Tradd Thompson
Skill Icon Primary Base skill
Battle Cry Battle Cry.png Fighter Unleash a resounding war bellow, applying the Riled effect to the caster and all nearby party members and Shaken to all nearby enemies. Gain 5 Combat Momentum for each target that was Riled. Riled targets have increased stability and have increased chance of tripping Shaken enemies.[7]
Blitz Blitz.png Fighter Charge directly toward target enemy, dealing Physical damage to the target on arrival.[8]
Brutal Cleave Brutal Cleave.png Fighter Perform a wide sweeping attack, dealing damage to all enemies in front of you. This ability shares a cooldown with Overpower, and hitting an enemy with a weapon combo finisher reduces its cooldown by 8 seconds. +10-20 Combat Momentum (based on number of targets hit) [9]
Exert Exert.png Fighter Consume your Combat Momentum rapidly, gaining 20% increased attack and movement speed and immunity to disabling effects while active. Must have at least 20 Combat Momentum to activate, and the effect ends when all Combat Momentum is fully depleted.[10]
Form Of Celerity Form of Celerity.png Fighter While in this form, the caster receives +2% Movement Speed per 10 Combat Momentum, up to a maximum of +20%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[11]
Form Of Ferocity Form Of Ferocity.png Fighter While in this form, the caster receives +2% Attack Speed per 10 Combat Momentum, up to a maximum of +20%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[12]
Form Of Fluidity Form of Fluidity.png Fighter While in this form, the caster receives +4% Disable Resistance Chance per 10 Combat Momentum, up to a maximum of +40%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[13]
  1. 1.0 1.1 1.2 Video, March 29, 2024 (3:50).
  2. [X.com - Combat Momentum is an archetype resource made specifically for the Fighter! X.com - Combat Momentum is an archetype resource made specifically for the Fighter!]
  3. 3.0 3.1 3.2 Combat Momentum Description.png
  4. Interview, September 10, 2023 (16:56).
  5. steven-fighter-momentum.jpg
  6. Video, March 29, 2024 (34:03).
  7. Battle Cry Description.png
  8. Blitz Description.png
  9. Brutal Cleave Description.png
  10. Exert Description.png
  11. Form of Celerity Description.png
  12. Form Of Ferocity Description.png
  13. Form of Fluidity Skill Tree Description.png