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Difference between revisions of "Template:Class weapons and armor/de"

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(Created page with "Waffen und Rüstungen sind nicht für bestimmte Klassen gesperrt, aber bestimmte Klassen sind mit bestimmten Arten von Waffen oder Rüstungen...")
 
m (Text replacement - "[[:Category:Two-handed weapons" to "[[Two-handed weapons")
 
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* [[Ranged|Fernkampfwaffen]],
 
* [[Ranged|Fernkampfwaffen]],
 
* [[Shields|Schilde]],
 
* [[Shields|Schilde]],
* [[:Category:Two-handed weapons|Zweihändige Waffen]].
+
* [[Two-handed weapons|Zweihändige Waffen]].
  
 
<blockquote>''Weapons are intended to be somewhat agnostic in the sense that you can find a way for a weapon to be utilized by different classes. Not just the rogue is going to be able to use daggers. Because if you restrict equipment through that, it makes the economy more difficult to have sustainability across the market of items.''{{livestream|4. Mai 2018|45m37|nff_kdiKdDU}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''Weapons are intended to be somewhat agnostic in the sense that you can find a way for a weapon to be utilized by different classes. Not just the rogue is going to be able to use daggers. Because if you restrict equipment through that, it makes the economy more difficult to have sustainability across the market of items.''{{livestream|4. Mai 2018|45m37|nff_kdiKdDU}}{{ndash|[[Steven Sharif]]}}</blockquote>

Latest revision as of 22:40, 18 April 2021

Waffen und Rüstungen sind nicht für bestimmte Klassen gesperrt, aber bestimmte Klassen sind mit bestimmten Arten von Waffen oder Rüstungen effizienter.[1][2] Bestimmte Fähigkeiten erfordern, dass bestimmte Gegenstände ausgerüstet sind.[3]

Weapons are intended to be somewhat agnostic in the sense that you can find a way for a weapon to be utilized by different classes. Not just the rogue is going to be able to use daggers. Because if you restrict equipment through that, it makes the economy more difficult to have sustainability across the market of items.[4]Steven Sharif