Difference between revisions of "Scatter Shot"
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|range=20m.{{quote|Scatter Shot Description.png}} | |range=20m.{{quote|Scatter Shot Description.png}} | ||
|cooldown=10s.{{quote|Scatter Shot Description.png}} | |cooldown=10s.{{quote|Scatter Shot Description.png}} | ||
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|charges=1.{{quote|Concentrated Scatter Shot Skill Tree Description.png}} | |charges=1.{{quote|Concentrated Scatter Shot Skill Tree Description.png}} | ||
|icon=[[File:Scatter Shot Icon.png|61px]] | |icon=[[File:Scatter Shot Icon.png|61px]] |
Revision as of 03:16, 18 April 2024
- Base skill
- Fires a spread of projectiles, dealing Physical Damage to every enemy target within a 20m cone in front of the caster.[2]
- Concentrated Scatter Shot upgrade
- Scatter Shot becomes a held ability. After being fully charged, you instead fire a single projectile in a forward line that pierces through enemies and deals significantly increased damage. 30m range.[3]
- Multi-Scatter Shot upgrade
- Scatter Shot has an additional charge.[4]
- Weapon Mastery: Bows upgrade
- Lowers the Cooldown of Barrage and Scatter Shot by 3s upon: Completion of a bow weapon combo; Firing a fully charged Longbow.[5]