| Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Difference between revisions of "Group dynamics"
Ashes of Creation community empowered Wiki
Jump to navigation
Jump to search
|
|
Line 20: |
Line 20: |
| | | |
| [[Category:Reactive world]] | | [[Category:Reactive world]] |
− | {{Notes}}
| |
Revision as of 17:36, 15 October 2017
Group dynamics [1]
Ashes of Creation aims to bring players together in many ways and so group dynamics are an important feature of the game.
Group sizes
- 8 players per a standard group.
- Raids will have 40 man groups [2].
- Arenas will have 1 man, 3 man, 5 man and possible 20 FFA group sizes [3].
- Tradition looting system
- Party leader chooses a loot master and sets the loot system to round-robin or need/greed dice roles.
Party Roles
- Traditional tank, healer, dps and support classes are available.
- Although traditional classes are present, players should not feel branded by their primary archetype. Secondary archetypes will allow players to highly customize their role.
References