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Collision

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There are player and spell/projectile collision mechanics in Ashes of Creation.[1][2][3]

  • Inertia and momentum physics will help prevent blocking doorways/access points. This is based on a character's direction and movement speed, and can be used to push people out of the way.[4][3]
  • Specific ranged skills will have a pushback effect but this is not inherent to all ranged abilities.[6]
  • Player collision inherently limits the number of individuals that can be affected by AoE skills.[1]
Not all projectiles can be body-blocked. Some potentially can, but there will be certain abilities and effects, like a shield wall, that can that can be brought up and that will obscure line-of-sight to the target as well; and it will restrict some of those attacks from occurring.[2]Steven Sharif

See also

References