Template:Reliquary
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↑ Livestream, May 10, 2017 (28:09).
↑ Livestream, May 12, 2017 (49:50).
↑ Livestream, April 29, 2022 (21:00).
↑ 4.0 4.1 4.2 Podcast, September 29, 2021 (10:49).
↑ 5.0 5.1 Interview, July 18, 2020 (56:11).
↑ 6.0 6.1 Livestream, April 29, 2022 (27:00).
The reliquary is a node building in Ashes of Creation that is used to house relics.[3][4][5]
- Relics stored in a node's reliquary grant passive and active benefits to node citizens and vassal states.[6]
- Benefits will also be conferred to those who capture, steal or sabotage relics held the reliquary.[6]
- Access to the material components of the relics stored in a node's reliquary is granted to registered attackers after successfully destroying that node in a node siege, even though they are not citizens of that node.[4][5]
- When the node is destroyed, the reliquary's contents become available for spoil amongst the attackers; and now even though they weren't citizens might have access to what they wouldn't have access to before, because they weren't a citizen. They'll have access to grab a number of those instances of that material and that's going to be an important aspect because relics are going to be important as part of the whole crafting scheme. So this incentivizes- it acts as an incentive for players to want to engage and battle with these nodes and try to take what they have.[4] – Steven Sharif