Difference between revisions of "Template:Metrics"

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* Number of successful [[Sieges|siege]] defenses.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
 
* Number of successful [[Sieges|siege]] defenses.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
 
* Number of successful siege assaults.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
 
* Number of successful siege assaults.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
* Number of [[PvP]] kills.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
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* Number of [[PvP]] kills.{{quote|steven-pvp-metrics.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996879352253923358}}{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
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* Number of [[PvP]] deaths.{{quote|steven-pvp-metrics.png|link=https://discord.com/channels/256164085366915072/256164085366915072/996879352253923358}}
 
* [[Raids|Raid]] participation points.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
 
* [[Raids|Raid]] participation points.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
 
* Number of firsts.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
 
* Number of firsts.{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}
  
 
<blockquote>''Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.''{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.''{{podcast|4 August 2018|1h47m21|IXIpLC__7fA}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 20:56, 13 July 2022

Ashes of Creation gathers tracking data to facilitate achievements, titles and other accolades on a server.[1]

  • Number of successful siege defenses.[1]
  • Number of successful siege assaults.[1]
  • Number of PvP kills.[2][1]
  • Number of PvP deaths.[2]
  • Raid participation points.[1]
  • Number of firsts.[1]

Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[1]Steven Sharif