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Template:Freehold destructibility
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↑ 1.0 1.1 1.2 1.3 Blog - Know Your Nodes - Advance and Destroy.
↑ Livestream, May 19, 2017 (28:04).
↑ Livestream, May 19, 2017 (29:34).
↑ 4.0 4.1 Blog: Exploring the Boundless Opportunities of Freeholds.
↑ 5.0 5.1 Livestream, July 18, 2017 (40:14).
↑ 6.0 6.1 Livestream, November 17, 2017 (47:10).
↑ Livestream, June 26, 2020 (1:00:57).
Freeholds may be attacked for a period of two hours[1] following a successful siege against its parent node.[2]
- Players and their allies may defend their freehold for this period of time.
- Structures and guards may be obtained to defend freeholds during this period.
After the two hour period of open combat following a successful node siege, any remaining freeholds will exist under a grace period for roughly 1 week where another node may take over the zone of influence of the freehold.[1]
- If a freehold does not reside within the ZOI of a stage three (Village) node or above, it will be destroyed.[3]
Once the vulnerability period is complete, any remaining Freeholds will exist under a grace period for roughly 1 week where another Node may take over the Zone of Influence of the Freehold.[1] – Margaret Krohn
Player housing designs and decorations are retained and can be placed again later if the housing is destroyed during a node siege.[4][5][6]
- Blueprints for homestead, business, and artisan freehold buildings, including progression and upgrades, are returned to the player.[4][1][5][6]
- A possible design idea is for items such as furnishings to be boxed in crates that are accessible inside the new home.[7]