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Difference between revisions of "Template:Freehold destructibility"

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[[Freeholds]] may be [[Freehold siege|attacked]] for a period of time (one or two hours) following a successful [[Node sieges|siege]] against its parent [[Nodes|node]].{{livestream|19 May 2017|28m04|LUJugtqTBxw}}  
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[[Freeholds]] may be [[Freehold siege|attacked]] for a period of two hourstwo hour{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}} following a successful [[Node sieges|siege]] against its parent [[Nodes|node]].{{livestream|19 May 2017|28m04|LUJugtqTBxw}}  
  
 
* Players and their allies may defend their freehold for this period of time.
 
* Players and their allies may defend their freehold for this period of time.
 
* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period.
 
* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period.
  
After a period of open [[Combat|combat]] following a successful [[Node sieges|node siege]], if a [[Freeholds|freehold]] does not reside within the [[ZOI]] of a stage three ([[Village]]) node or above, it will be destroyed.{{livestream|19 May 2017|29m34|LUJugtqTBxw}}  
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After the two hour period of open [[Combat|combat]] following a successful [[Node sieges|node siege]], any remaining freeholds will exist under a grace period for roughly 1 week where another [[Nodes|node]] may take over the [[Zone of influence|zone of influence]] of the freehold.{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}
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* If a freehold does not reside within the [[ZOI]] of a stage three ([[Village]]) node or above, it will be destroyed.{{livestream|19 May 2017|29m34|LUJugtqTBxw}}  
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<blockquote>''Once the vulnerability period is complete, any remaining Freeholds will exist under a grace period for roughly 1 week where another Node may take over the Zone of Influence of the Freehold.''{{web|https://ashesofcreation.com/news/2019-03-26-know-your-nodes-advance-and-destroy|Blog - Know Your Nodes - Advance and Destroy.}}{{ndash|[[Margaret Krohn]]}}</blockquote>
  
 
{{Housing designs}}
 
{{Housing designs}}
  
 
* Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example).
 
* Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example).

Revision as of 19:18, 11 June 2019

Freeholds may be attacked for a period of two hourstwo hour[1] following a successful siege against its parent node.[2]

  • Players and their allies may defend their freehold for this period of time.
  • Structures and guards may be obtained to defend freeholds during this period.

After the two hour period of open combat following a successful node siege, any remaining freeholds will exist under a grace period for roughly 1 week where another node may take over the zone of influence of the freehold.[1]

  • If a freehold does not reside within the ZOI of a stage three (Village) node or above, it will be destroyed.[3]

Once the vulnerability period is complete, any remaining Freeholds will exist under a grace period for roughly 1 week where another Node may take over the Zone of Influence of the Freehold.[1]Margaret Krohn

Player housing designs and decorations are retained and can be placed again later if the housing is destroyed during a node siege.[4][5][6]

  • 1.0 1.1 1.2 1.3 Blog - Know Your Nodes - Advance and Destroy.
  • Livestream, May 19, 2017 (28:04).
  • Livestream, May 19, 2017 (29:34).
  • 4.0 4.1 Blog: Exploring the Boundless Opportunities of Freeholds.
  • 5.0 5.1 Livestream, July 18, 2017 (40:14).
  • 6.0 6.1 Livestream, November 17, 2017 (47:10).
  • Livestream, June 26, 2020 (1:00:57).