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Difference between revisions of "Template:Freehold destructibility"

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* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period.
 
* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period.
  
Freeholds will be destroyed if the [[Nodes|node]] delevels below stage 3 ([[Village]]).<ref name="livestream-19-May-2017-28:04"/>
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After a period of open combat following a successful [[Node sieges|node siege]], if a [[Freehold|freehold]] does not reside within the [[ZOI]] of a stage three ([[Village]]) node or above, it will be destroyed.<ref name="livestream-19-May-2017-29:34">[https://youtu.be/LUJugtqTBxw?t=29m34s Livestream, 19 May 2017 (29:34)]</ref>  
  
 
{{Housing designs}}
 
{{Housing designs}}
  
 
* Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example).
 
* Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example).

Revision as of 19:52, 21 February 2018

Freeholds may be attacked for a period of time (one or two hours) following a successful siege against its parent node.[1]

  • Players and their allies may defend their freehold for this period of time.
  • Structures and guards may be obtained to defend freeholds during this period.

After a period of open combat following a successful node siege, if a freehold does not reside within the ZOI of a stage three (Village) node or above, it will be destroyed.[2]

Player housing designs and decorations are retained and can be placed again later if the housing is destroyed during a node siege.[3][4][5]

  • Livestream, 19 May 2017 (28:04)
  • Livestream, 19 May 2017 (29:34)
  • 3.0 3.1 Blog: Exploring the Boundless Opportunities of Freeholds.
  • 4.0 4.1 Livestream, July 18, 2017 (40:14).
  • 5.0 5.1 Livestream, November 17, 2017 (47:10).
  • Blog - Know Your Nodes - Advance and Destroy.
  • Livestream, June 26, 2020 (1:00:57).